If you need help with keybinds issue.

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Hello, I found out from Odin, a person on the Discord server, how to solve two problems.

First issue: Since update 2.0, the numeric keypad 1 key no longer worked for long interactions. (When you have to hold down the assigned key to perform the action)

How to solve it ? Go to Cyberpunk 2077/R6/Config/inputUserMappings.xml and open it like with notepad. Just search all IK_NumPad and always for Ik_NumPad1 (it's an exemple, you can bind the key you want to perform the action), I replaced by "IK_1" by example too cause I never use this key so I would don't be bored. Save the file, launch the game, it works ! (Don't forget to make a copy of the original file just in case.)

Second Issue: "R" is the bind to carry a dead body and "Q" is to drop" the dead body. So, ok but they can't be modify in the keybinds menu in the game and it bothered me.

How to solve it ? Same, go to Cyberpunk 2077/R6/Config/inputUserMappings.xml and open it like with notepad. Look for:

The key to drop the body: (You can bind other than numpad1, just bind the key you want)
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By defaut:

<mapping name="PickUpBodyFromTakedown_Button" type="Button">
<button id="IK_Pad_RightThumb" />
<button id="IK_Q" overridableUI="dropCarriedObject"/>
</mapping>

<mapping name="BodyDrop_Button" type="Button">
<button id="IK_Pad_X_SQUARE" />
<button id="IK_Q" overridableUI="dropCarriedObject"/>
</mapping>

Now: (You can bind other than numpad1, just bind the key you want)

<mapping name="PickUpBodyFromTakedown_Button" type="Button">
<button id="IK_Pad_RightThumb" />
<button id="IK_NumPad1" overridableUI="dropCarriedObject"/>
</mapping>

<mapping name="BodyDrop_Button" type="Button">
<button id="IK_Pad_X_SQUARE" />
<button id="IK_NumPad1" overridableUI="dropCarriedObject"/>
</mapping>


The key to carry the body:
--------------------------------------
By defaut:

<mapping name="Choice2" type="Button" >
<button id="IK_R" overridableUI="choice2"/>
<button id="IK_Pad_Y_TRIANGLE" />

Now:

<mapping name="Choice2" type="Button" >
<button id="IK_NumPad1" overridableUI="choice2"/>
<button id="IK_Pad_Y_TRIANGLE" />

Hope it helps you, thanks a lot again to Odin to help me about it !
 
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