If your the kind to go exploring early, you WILL find vast empty ' hostile area ' places with loot inside. Free to loot away without interacting with a single NPC, maybe turn of a couple cameras, but that's it.
Other notable things, fast travel points with no reason to be there. The area has no NPCs, loot, or quests.
This gives players access to unique loot that should be hard to obtained, but made so easy they can literally just walk to it with zero effort.
Do like Uplay does with AC, if the area is meant to be entered after some main story point is reached, then have it closed off to entering.
More oddities clearly pointing to cut content. Barely accessible areas with loot inside that are void of anything else.
Other notable things, fast travel points with no reason to be there. The area has no NPCs, loot, or quests.
This gives players access to unique loot that should be hard to obtained, but made so easy they can literally just walk to it with zero effort.
Do like Uplay does with AC, if the area is meant to be entered after some main story point is reached, then have it closed off to entering.
More oddities clearly pointing to cut content. Barely accessible areas with loot inside that are void of anything else.
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