Patch 1.1. Screen Resolution Problem

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Guest 4508300

Guest
Updated to 1.1.
Startet CP on my notebook, RTX2070 Super, 10750 processor., FullHD screen; have an attached external screen 1440p

Since 1.1 ...
its not possible to choose between the 2 screens if both are "on". CP just knows the notebook screen so i cant set resolution to 1440p, just can move the "window" to the external screen".
To change resolution to 1440p i have to close the notebook so only the external screen is available.
There it looks like - crap. Changing back to 1080p is even more - ugly.

Then i shut down the external screen and startet CP again just with de notebook screen available.
Well, its the same. Changing screen resolution fails. Its totaly broken for me.

Game is umplayable now. Yesterday without 1.1. all was good - concerning the resolution.

Post automatically merged:

Problems getting worse ...
now CP frezzes if i change from "Window" to "FullScreen" mode in den Options.
Problem appears with external screen and also without it (just the notebook screen)

NVidia drivers are up2date 461.09

Attached another screenshot as i looks like when i am changing resolution from 1440 to 1080 ingame. 1080 "shrinks" and overlays 1440
 

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  • CP2077-bug_resolution_change_from_1440to1080_external_screen.jpg
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Last edited by a moderator:

Guest 4508300

Guest
After disabling EVERY overlay from 3rd party software (such as nvida or steam) the resolution change problem is gone.

Nevertheless, as stated in many other posts, the game looks really really bad now. LOD is a pain in the §$?.
Makes no fun to play anymore when objects pop up everywhere and everytimes.

Btw had no such problems before 1.1
PC, H10750, RTX2070S, Raytracing: Middle
 
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