SPAAAaaAaAAaAaACE!!!
I recently picked up the Deep Space source book, and I am wondering how common its' use is, and how soon I should introduce its' rules and setting. As it stands now I am probably looking at a few months (minimum) before I take players to the vast expanse of space, but I am wondering if that will be enough or even too much. To say the rules for space are complex is an understatement, and I don't want to run the risk of turning them off it by introducing it too soon. But the setting is very appealing and could make for some cool encounters. I know the rules say that taking the campaign to space should be a one-way ticket, but I am wondering if anyone else has parts of missions take players to space briefly. Is it worth it? Do the effects of zero-G based maladies make it too risky?
As for taking the campaign to the vast expanse for any considerable time, should this be done before or after the 4th corporate war?
I recently picked up the Deep Space source book, and I am wondering how common its' use is, and how soon I should introduce its' rules and setting. As it stands now I am probably looking at a few months (minimum) before I take players to the vast expanse of space, but I am wondering if that will be enough or even too much. To say the rules for space are complex is an understatement, and I don't want to run the risk of turning them off it by introducing it too soon. But the setting is very appealing and could make for some cool encounters. I know the rules say that taking the campaign to space should be a one-way ticket, but I am wondering if anyone else has parts of missions take players to space briefly. Is it worth it? Do the effects of zero-G based maladies make it too risky?
As for taking the campaign to the vast expanse for any considerable time, should this be done before or after the 4th corporate war?