Hi, for some time now I am experiencing a wierd problem with reflections - mainly on wet read/ground textures. I thought it was caused by DLSS, but after trying many different settings combinations it became clear that the ray traced reflections are the problem. When they're on (RT on Psycho) the reflections are way too blurry (for me it looks like some kind of a bug), and when they're off - everything is perfectly sharp. The thing is I don't remember having this problem when the game came out, and I'm pretty sure it should look way better with RT reflections on. I know I could just continue playing without them but it will drive me crazy 
RT Reflections ON:
RT Reflections OFF:
Screens aren't perfect, later I will try to make them better.
I'm playing on max settings, DLSS - quality (tried with DLSS off, no difference), 1920x1080. My specs: RTX 2080 ti, Threadripper 1950x, 16gb RAM.

RT Reflections ON:
RT Reflections OFF:
Screens aren't perfect, later I will try to make them better.
I'm playing on max settings, DLSS - quality (tried with DLSS off, no difference), 1920x1080. My specs: RTX 2080 ti, Threadripper 1950x, 16gb RAM.