TOTALIMMORTAL: Adam Smasher is missing

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After some smaller fights I enter a great hall with hackable cameras and turrets.
As far as I know Adam Smasher is supposed to spawn.
The music changes (FIGHT!) but the hall remains empty.

The mission seems stuck.

Any hints?

(Xbox Series S / Xbox One S / Digital Copy)
 

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I have the same problem. The room before is still highlighted and the marker still says "Defeat Yorinobu's forces", but they're all dead and I can't go back into that room anyway.

I'm on PC, but I don't think that makes any difference. Did you find a solution @de1212 or did you have to restart from somewhere specific, or is it entirely f*cked?
 
I have the same problem. The room before is still highlighted and the marker still says "Defeat Yorinobu's forces", but they're all dead and I can't go back into that room anyway.

I'm on PC, but I don't think that makes any difference. Did you find a solution @de1212 or did you have to restart from somewhere specific, or is it entirely f*cked?
No mod ?
In any case, if you have a (auto) save created before entering in the area, maybe worth it to try just reloading it (after verifying the game files in case).
 
I have the same problem only on PlayStation 4. I don't know what to do because I even have a saves before it and nothing happen with that.
Just empty room and a yellow marker with "Defeat Yorinobu's forces"
 
I've seen similar during my last Arasaka tower raid, the secret ending. Not only Smasher, but everyone is gone at some point.
 
It's not fixable for me.
I'm on PC.
Maybe if you're playing on PC it can be some mods or one code line in which you need change parameters if it can be. Just I don't know why is cyberpunk have so much bugs I don't see the game in which bugs will be higher than in this
 
For console folks, that definitely sounds like there's a quest flag or other scripting error that's not firing off correctly. Go ahead and send it in here:
^ That's for Xbox -- just be sure to change over to the correct platform.

For PC folks, Tech Support may not be able to look into it if you are using mods or if they were ever used during that playthrough in the past. Removing mods can actually cause issues. Just ensure that any saved-game files you send in are on a 100% vanilla playthrough.

(For now...look at the scene as the most high-tech corporate waiting room with some of the worst ambient music channels ever conceived. [You know you're in Arasaka...you know what you were asking for...] :p )
 
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