I've seen posts about people complaining about the police and I totally understand that. The game needed a little more polish before being released, but here we are. I've personally been enjoying it and my GPU is woefully outdated. (low settings. Looks good, but not great) .
BUT...there are things that bug me...and I mean bug me in the way that "How did they miss this?".
Just now I was doing an "Assault in Progress" side mission. I saved just before I did it. The location was close enough to the street that I wanted to position myself so no stray rounds would hit a civilian. The bad guys were group together somewhat so I figured this was gonna be easy and opened fire. Suddenly I get the notification that I've committed a crime and the cops were on the way. I didn't know what I did wrong. Everyone I shot had the little yellow "I'm a bad guy that doesn't see you yet" arrow over their heads.
I reloaded...guess what? One of the "bad guys" was a cop. He didn't react or move while (presumably this assault was going on before I got there) OR when I began mowing down gangoons RIGHT IN FRONT OF HIM. After I had finished I even walked right up to him. No dialogue option, no reaction. He's a prop.
I don't know how the game spawns these things, but assuming it's hard coded, WHY WAS HE THERE? If he had some dialogue (and a reaction) like "I was taking a payoff" that would make some sense, but this cop may as well have been a tree or a trash can. It's "little" things like this that can ruin immersion. CDPR, you have a lot to fix, but don't forget things like this.
BUT...there are things that bug me...and I mean bug me in the way that "How did they miss this?".
Just now I was doing an "Assault in Progress" side mission. I saved just before I did it. The location was close enough to the street that I wanted to position myself so no stray rounds would hit a civilian. The bad guys were group together somewhat so I figured this was gonna be easy and opened fire. Suddenly I get the notification that I've committed a crime and the cops were on the way. I didn't know what I did wrong. Everyone I shot had the little yellow "I'm a bad guy that doesn't see you yet" arrow over their heads.
I reloaded...guess what? One of the "bad guys" was a cop. He didn't react or move while (presumably this assault was going on before I got there) OR when I began mowing down gangoons RIGHT IN FRONT OF HIM. After I had finished I even walked right up to him. No dialogue option, no reaction. He's a prop.
I don't know how the game spawns these things, but assuming it's hard coded, WHY WAS HE THERE? If he had some dialogue (and a reaction) like "I was taking a payoff" that would make some sense, but this cop may as well have been a tree or a trash can. It's "little" things like this that can ruin immersion. CDPR, you have a lot to fix, but don't forget things like this.