CD PROJEKT RED
Great.Must-have mod.What method did you use? Is it real hi-res, meaning bigger size texture or sharpen filter?
Kocham Zabójców Królów.We need to change these words a little bit, otherwise it sounds somewhat similar to saying: "Me is speaking" It's too late for me to think about how to write it in English (especially after learning German ), so I'll just put it into Ivona.http://www.ivona.com/?tk=2JOnh028Corylea said:Thanks, wisielec and Otaku!So, in addition to saying Kocham Wiedźmina, we can all start learning to say Kocham Zabójcy królów, too.Wait, I think I just sprained my tongue. Zabójcy królów is harder to say than Wiedźmina. Gotta love those Ivona folks, though -- they'll pronounce anything for you.Vidge-MEEN-uh, not only do I love thee, but thou art easier to pronounce than many other Polish words. ;D
Ha, I was personally negotiating these scripts with devs in CDPR studio. eace:Corylea said:
Javed has 90% resistance to fire in Act 2 and 75% resistance in Act 5. You've mistaken because of a bug which causes first igni cast to bypass resistance. Every another cast does reduced damage.Corylea said:I didn't even try Igni on him during my first two plays, because it seemed like a fire mage should be, if not invulnerable to fire, then far less vulnerable. I was astonished when I learned that Javed is just as vulnerable to Igni as any other critter. You know that old woman we overhear throughout the game, the one who says, "How strange!" Well, she speaks for me.Corylea said:Though he is a wizard of fire you can roast him with Igni ;D
Stay back on top of the stairs so you'll be attacked by one graveir at a time. Inflict both pain and bleeding by switching sword styles, use aard or igni. Strong style level 3 and strength level 3 or more is recommended.Harfang said:I have succeed in killing the ghosts. Not the graveir though, I'll try again when I will be more prepared 4 or 5 graveir at once in such a small place, it is hard ^^
Flauschi I assure you, this method was confirmed by many players on polish section of the forum. It works fine.Flauschi said:As the fleder resets when reaching the room entrance, tell me how you get him out of the room or out of combat near the crops ...
You can't be in combat range which only means that he have to be far enough from the room. You don't have to kill him.Flauschi said:As I said 10 pages before, you actually HAVE to kill him, otherwise you cannot loot the corpse.Flauschi said:You are not supposed to kill fleders in Act 2. There is only 1 fleder you can't avoid and you can lure him out of the room or use talisman to make him run away.
Currently I'm working on 3 big projects but I'll try to release version 22.214.171.124 tomorrow. Those wraiths will be killable on lower levels. Anyway, to kill them you need high enough damage/hit. Did you try yrden? Wraiths are vulnerable to yrden. Use place of power in the sewers to charge it.Flauschi said:You CAN kill them, but it is hard, you have to flee and use aard until he is stun (very hard) then kill him while stun.I have a problem though, I'm level 16, and I'm unable to kill the wraiths for the rat quest. But I did all other quests I think, and I can't go to visit the detective, as if I do so, the rat quest will fail.So dunno what to do. Kill monsters until I'm 18+? Will be hard. What kind of talent I need to kill wraiths?
There's no wild hunt there. You mean Ifrits?I'll address these issues but I'm still unable to crash the game with ruby sword.Gm bug is: After killing the 6 (?) mutants the GM appears, then you can move around like 1-2 secons and after them the wild hunt knocks him down. That the king of the wild hunt knocks him down is a script, this will always happen, but not at 100% life like it is atm.