I did not actually know that. It was a faulty assumption based on mod type and item quality re-randomizing if moving 150m away from a container entity - lootable corpses, boxes, weapons on the ground etc.
I assumed there was more than one input required to re-randomize the contents of a vendor's inventory. Game time is one of them. The inventory won't refresh if you don't move though so I concluded distance was another and have apparently been walking far more than necessary.
I still don't reset vendor inventory for crafting materials. I used to dupe glitch until I started using CET and now I just use console commands/scripts.
I assumed there was more than one input required to re-randomize the contents of a vendor's inventory. Game time is one of them. The inventory won't refresh if you don't move though so I concluded distance was another and have apparently been walking far more than necessary.
I still don't reset vendor inventory for crafting materials. I used to dupe glitch until I started using CET and now I just use console commands/scripts.