Balance toxic nilfgaard

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Alba Armored Cavalry - Deploy (Melee): Lock a bronze enemy unit.
Van Moorlehem Hunter - Deploy (Ranged): Lock a bronze unit.
Van Moorlehem Servant - Deploy: Copy all statuses (excluding Infused) from a bronze enemy unit to another bronze enemy unit.
(It is unfair for a bronze card to overpower or equal the strength of an opponent's gold card)

The Eternal Eclipse - Chapter 1: Infuse all your non-Disloyal Cultists on the battlefield, in your hand and in your deck with "Whenever you play a Cultist, boost self by 0, then increase this value by 1 if it was a GOLD".

Imperial Marine - Remove Zeal.
(most bronzes in the game don't have Zeal, and this card is too strong. This card plays in all decks)

Artaud Terranova - 14 Provision
(analogically Fucusya. Сombo of Tores + Artaud is much stronger than Tyr + Fucusya)

Jan Calveit - 13 Provision
(should only be played in the Tactics archetype, not all. Abilities are too strong. Strongest guarantee of finding all the gold cards)

Battle Stations! - 13 Provision
(analogically Oneiromancy or Amphibious Assault)

Admiral Rompally - 13 Provision
(there are weaker cards from other factions that cost 13-12)

Traheaern var Vdyffir - 9 Provision
(discard card for 14 provision too cheap)

Enslave, Imposter - adds 14 provisions to your deck's provisions limit.
 
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Alba Armored Cavalry - Deploy (Melee): Lock a bronze enemy unit.
Van Moorlehem Hunter - Deploy (Ranged): Lock a bronze unit.
Van Moorlehem Servant - Deploy: Copy all statuses (excluding Infused) from a bronze enemy unit to another bronze enemy unit.
(It is unfair for a bronze card to overpower or equal the strength of an opponent's gold card)

The Eternal Eclipse - Chapter 1: Infuse all your non-Disloyal Cultists on the battlefield, in your hand and in your deck with "Whenever you play a Cultist, boost self by 0, then increase this value by 1 if it was a GOLD".

Imperial Marine - Remove Zeal.
(most bronzes in the game don't have Zeal, and this card is too strong)

Artaud Terranova - 14 Provision
(analogically Fucusya)

Jan Calveit - 13 Provision
(Should only be played in the Tactics archetype, not all. Abilities are too strong)

Battle Stations! - 13 Provision
(analogically Oneiromancy or Amphibious Assault)

Admiral Rompally - 13 Provision
(there are weaker cards from other factions that cost 13-12)

Traheaern var Vdyffir - 9 Provision
(discard card for 14 provision too cheap)
agree, but dev dont lol they made NG op for purpose to kill the game
 
The other day I encountered 6 NG decks in a row. Today I have 11/20 NG opponents in my match history. Really tired of those stupid NGs. Come on devs, you guys really want to kill this game so badly?
 
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