Restarting the game as a Netrunner and planning ahead while I’m bored. The Stephenson Tech Mk 2 is likely the first *real* Cyberdeck I’ll be using after the paraline, and it has 4 slots. My own thoughts for filling those slots would be Overheat, Short Circuit, with Cripple Movement and/or Cyberware Malfunction, or perhaps Weapon Glitch? If Cyberware Malfunction really slowed down the movement of the Cyberpsychos and possibly did other things (?) I’d go for that, but otherwise? Cripple Movement simply seems superior, doesn’t it?