Big Monsters rework

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Tall units are susceptible to tall punish. 4p bronze poison units are a very cheap for what they do. This is bad especially for monsters. Engine cards that grow tall like sly seductress can achieve value far above provision cost, and when killed, usually break even in the provision trade-off.

With tall units, you pay 12 provision for the Speartip and risk losing it all in the next 1-2 turns.
Give tall none-bronze units Veil. Back in the day, there were few counters, such as geralt and scorch, to tall units. Now there are many. Tall units have not adapted to this change. With the introduction of Veil, Big units may finally keep up.
 
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