Since 2.0 there are numerous locations exhibiting some very nasty looking pre-cooked shadow artifacts which aggressively cut through geometry.
Here are just a few of numerous examples found all over the city;
Here are just a few of numerous examples found all over the city;
- In 1.6 this wasn't an issue at all, as they were extremely rare to find and even then were easily removed by simply enabling RTX Shadows.
- In 2.0 however these shadow artifacts are entirely pre-cooked into geometry.
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