Here's an initial 4 from me:
1. Zoltan Warrior - his first option plays for 2 less than his prov value which seems very low by current standards, and his second option that buffs dwarfs is also in direct conflict with Munro Bruys' action to transform them... crazy. In many ways he is just a poor man's equivalent of Vernossiel. I'd like to see a prov buff or a value buff to get him more comparable to others, plus see his secondary option reworked unless it is made easier to get Rowdy Dwarfs on board.
2. Munro Bruys - also underwhelming because of the poor interaction with Zoltan, the tricky setup requirement, and the fact Berserkers are slow to gain value, making him hopeless in a short round. Maybe just make it transform any two dwarfs, or rework it completely.
3. Enraged Ifrit - 4 for 10 and deal 4 damage. This card is cool, but it has been well and truly made obsolete by similarly designed Betsy and Regis Bloodlust versions.
4. The Witcher trio. Each of these are 2 for 8 (or 3 for 8 with Vesemir). Wow, 6 power for 28 prov - how crap are these guys now! Yes, they do thin your deck, but look at the comparative options which are 3 for 5. These guys are AAA Witcher characters, yet they are so far off the mark now. Options for an interesting rework is high!
Next...
1. Zoltan Warrior - his first option plays for 2 less than his prov value which seems very low by current standards, and his second option that buffs dwarfs is also in direct conflict with Munro Bruys' action to transform them... crazy. In many ways he is just a poor man's equivalent of Vernossiel. I'd like to see a prov buff or a value buff to get him more comparable to others, plus see his secondary option reworked unless it is made easier to get Rowdy Dwarfs on board.
2. Munro Bruys - also underwhelming because of the poor interaction with Zoltan, the tricky setup requirement, and the fact Berserkers are slow to gain value, making him hopeless in a short round. Maybe just make it transform any two dwarfs, or rework it completely.
3. Enraged Ifrit - 4 for 10 and deal 4 damage. This card is cool, but it has been well and truly made obsolete by similarly designed Betsy and Regis Bloodlust versions.
4. The Witcher trio. Each of these are 2 for 8 (or 3 for 8 with Vesemir). Wow, 6 power for 28 prov - how crap are these guys now! Yes, they do thin your deck, but look at the comparative options which are 3 for 5. These guys are AAA Witcher characters, yet they are so far off the mark now. Options for an interesting rework is high!
Next...