Balance:
1. Imperial practitioner - works only on cards that was not in owners starting deck
2. Frog mainting season - wondering trenants requirement (to work with symbiosis as designed, movement needs buffs, but Golden Nekker and frogs is not the way to that)
3. Counter for quarxis
4. Affan is summoned, not played
5. Rework of coultists (too binary)
6. Artifact removal reintroduced or serious nerf for hormony pirates and knights scenarios
7. Buffs for crach and other pirates hi-prov Cards (pirates played only in GN deck without crach is not ok balance at all)
8. Axel - Druids requirement (no unconditional 11 for 7)
9. Vail of forbidden knowledge - order changed to deploy
10. Golden nekker rework - still Way too strong, still used instead of designed cards in pirarates, movement, poisions, NG boosts, even in MO relics. That is obvious serious balance issue that needs to be adressed asap
11. Precision strike as a leader ability should go. Its mainly used only in ultrac cheezy-malicious decks based on many special cards, low-units swarms, simlas, And immune units. Whenever I See precision strike its obvious that IT wont be anything normal
12. Philippe van morlhem nerf. Its ultra toxic, if You dont have answer It can on its own lock all Youre engines. Ultra-binary
13. All cards that can mess with opponents deck or hand should go. Not only Mill but vilelfortz, scoundrel and kambi should get reworks
Edit 4.02.2023:
Skjordall Drummond - provinsion boost from 8 to 6 (premodial rage is 4 provinsion with usually the same ability)
Melitele - she should jump on her own from deck to battlefield under specific conditions, even with nerfing in other abilities to keep balance
Technical:
1. Confirmation to what specific journey You want to assign Daily Quests (weekly Quests?)
1. Imperial practitioner - works only on cards that was not in owners starting deck
2. Frog mainting season - wondering trenants requirement (to work with symbiosis as designed, movement needs buffs, but Golden Nekker and frogs is not the way to that)
3. Counter for quarxis
4. Affan is summoned, not played
5. Rework of coultists (too binary)
6. Artifact removal reintroduced or serious nerf for hormony pirates and knights scenarios
7. Buffs for crach and other pirates hi-prov Cards (pirates played only in GN deck without crach is not ok balance at all)
8. Axel - Druids requirement (no unconditional 11 for 7)
9. Vail of forbidden knowledge - order changed to deploy
10. Golden nekker rework - still Way too strong, still used instead of designed cards in pirarates, movement, poisions, NG boosts, even in MO relics. That is obvious serious balance issue that needs to be adressed asap
11. Precision strike as a leader ability should go. Its mainly used only in ultrac cheezy-malicious decks based on many special cards, low-units swarms, simlas, And immune units. Whenever I See precision strike its obvious that IT wont be anything normal
12. Philippe van morlhem nerf. Its ultra toxic, if You dont have answer It can on its own lock all Youre engines. Ultra-binary
13. All cards that can mess with opponents deck or hand should go. Not only Mill but vilelfortz, scoundrel and kambi should get reworks
Edit 4.02.2023:
Skjordall Drummond - provinsion boost from 8 to 6 (premodial rage is 4 provinsion with usually the same ability)
Melitele - she should jump on her own from deck to battlefield under specific conditions, even with nerfing in other abilities to keep balance
Technical:
1. Confirmation to what specific journey You want to assign Daily Quests (weekly Quests?)
Post automatically merged:
Last edited: