The whole PnP RPG thing is also sort of where I stand. I mean I do like games like Mass Effect, Skyrim, etc, where most things are player-skill based... but on the whole I do prefer it when most of my characters stats, skills, and what not, are the things that is the most importent thing for how things go in the game... and I also agree that I do prefer it when your character can fail at things they try to do, PnP style.
That is why Fallout 1/2/T instantly became one of my all-time favorit games, that is why I love the old "UFO: Enemy Unknown" ("X-COM: UFO Defence" for you Americans), and that is why I have been really happy with a lot of the games that have come out in the last several years. Because there has been a resurgency of all of games which feel very "PnP RPG-like" to me. The next one on the list that I am looking forward to is XCOM 2... yeah, I know, it's a "small-squad-tactical-combat-basebuilding-stratagy-game" kind of a thing... but to me it is very simmilar to a PnP RPG.
Part of this is that the things that are my favorit parts about PnP RPG's is: Combat, and preferabtly that combat is turn-based. I also really like the whole "leveling up" your character aspect of it (I do prefer skill-based PnP RPG system, never really was much for Level-based PnP RPG systems like DnD... but when it comes to PC and Console games I am ok with a level based system, since I know that it can be very difficult to make a good skill-based system on PC/Console games), it's mainly your characters skill in something that I like the "level-up" bit about... but it can also be equipmentwise to a certain degree (even though it is not neccesarily needed... it does give a PC/console game that little bit more of an edge to it if it does have that though). And also, I really do enjoy the whole "team" aspect of PnP RPG's... now, usually, in PnP RPG's your characters teammates are played by other players of course... but that particular aspect of it I dont really feel I need or want in a pc/console game (my pc/console gaming is a very solitary thing for me, I usually enjoy these games the most when I can play them all by my self with nobody else around), since there I much rather have full control over the entire team. Usually (but not always) one of the characters is "my character"... that usually falls to the main character the game, or the first character I create for the team, or something like that.
So this is why I totally consider both the old UFO:Enemy Unknown, and the new XCOM: Enemy Unknown, and the upcoming XCOM2... and a lot of other games that many people would not consider to be "RPG games"... to be just that, RPG games.
Heck, I even consider Dawn of War 2 a RPG game! XD To me DoW 2 was clearly the better game between DoW 1 and 2. It really did bug me a lot that I probably went through more then one chapter worth of Space Marines in DoW 1. I mean Space Marines are supposed to be the best of the best that humans have to offer, where if you have a really big threat a Chapter MIGHT send one Company (100 SM's)... or heck even just a squad or two (10-20 SM's). So to me DoW 2 was better on all fronts in my mind... both due to the RPG-lite aspects of it, the smaller unit size, and because it felt like it more accuratly portrayed Space Marines as the badass killing machines they are agaisnt vastly supperior numbers... and especially since it did not feel like I was getting an entire Space Marine Chapter killed every to every other mission.