Hi, I have a question about the implementation of Dolby Atmos in Cyberpunk 2077. What setting am I supposed to use or turn off to fully get the Dolby Atmos experience? currently I have Dolby atmos correctly configured in windows settings using a flat eq with virtual surround turned on with a pair of Audeze Maxwell headphones. Then I am using the headphones preset in-game with spatial audio turned off via the main menu. Am I using the correct config or is the game designed otherwise?
The menu you are in is not where they were specifically directing you to go. That said, leaving all those dials at 0 leaves the audio mixing unaltered which is generally ideal unless you need to boost bass or improve clarity on bad hardware or have hearing loss in certain frequency ranges. The Virtualizer upmixes Stereo [2-channel] audio to Atmos to utilize more [than 2] speakers; it also "upscales" the audio a bit, and it's not necearily authentic to what the sound designers put together but it's typically more immersive sound.
That said, regarding that guide: The "corresponding preset" is the one that matches your speaker layout. If you have multiple speakrs, select home theater. If you have Headphones capable of 3D mixing [which is what Atmos does] pick that, and so on.
For Step 3 in that guide, you can also just right click on your Speaker/Volume mixer [next to the clock on Win 10] and use the Speaker Setup branch to select Dolby Atmos for [Headphones/Home theater].
Their guide perhaps overcomplicates it. The only complicated thing is making sure your audio HARDWARE is setup correctly, which is not their problem [Step 0]. However, enabling the in-game and Windows function itself is easy [Steps 1-4].
You need to:
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Step 0: Make sure you actually have Atmos compatible listening device. Headphones should be run with USB (some cheat with a TRRS [stereo "aux"-style headphone jack]). If using an **external amp** [e.g., soundbar or AVR], make sure that it is configured correctly (most people spend hundreds on gear and never set it up right); it needs to be run with HDMI for full effect, and have the settings configured such that it will properly utiilize an Atmos signal (I reccomend letting the device automatically select the decoder based on the source, if your device has that option). Check your user manual if all that is gibbrish Laptop speakers should handle themselves, yet will be worst quality of all.
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Step 1: Own Atmos lisence (only once per MS account)
Step 2: Install Atmos app and complete setup (only the first time unless something breaks)
Step 3: If on PC, verify that Atmos is Enabled/Ready for use [that right-click thing I mentioned] (check this periodically, particularly if you hop between headphones/speakers)
Step 4: In a game's audio menu, select the output that best matches the hardware you are using to listen. (Change if/when needed.)
FURTHER READING:
Regarding step 4: This setting typically only adjusts the Dynamic Range [the volume difference between the loudest/quiet sounds, and stometimes the amount of bass:trebble] as different speaker classes tend to have different capabilities. An Atmos-certified home theater system will have at least 7 speakers, each with 2 or more drivers, and at least one subwoofer -- your headphones have two speakrs the size of a dime or nickle. Their audio reproduction capabilities are simply, quite different and for user experience, games adjust the mix -- especially bass intensity and dialogue clarity -- based on your hardware. In short, generally, this *shouldn't* affect the number of channels the game outputs, supposing you're not selecting an explicit setting like "mono," "stereo," "2.1", etc. in one of these menus. Simply, Atmos does not use per-speaker channels like traditional surround sound, so it does not care how many speakers you have -- that is the job of your speakers' decoder [the Amp, or the hardware inside your headphones, for example.] **TLDR for this parahraph: Just don't select "MONO" and you should be okay.**
The only thing you need to keep in mind is that Atmos is primarily for 3D audio and your headphones are still only two speakers, left and right, just that same as listening to a cassette tape in 1990. However, what you will experience as far as quality increase with headphones is the fidelity of the audio coming from the game. Higher quality sound, in short. If you ever listen on external speakers, particually if you have them set up around you, and above, is audio moving around you in real space, rather than just hopping left to right. That is to say, Atmos is almost always better than no Atmos (same with DST:X if you have access, which is similar if Atmos is not available), but temper your expectations because headphones are headphones.