So you don't think there should be a +10 bonus to baking skillz for the ladies?
The gender difference that really pissed me off was the assignment of attributes. I'm not sure if anyone still does it, but Wizardry used to.
In games where it might matter, I want the differences to exist, but be unimportant to gameplay. I'm not sure how I feel about plot differences. If they have backstory/mission variations generally (for role selection, whatever), then I'm OK with them also having it for gender, but I don't think I want it JUST for gender. And they MUST avoid stereotypes. Have I already said that?
I can understand why these sorts of stat based differences are included in some games. On average, women have a lower potential for muscle mass in the upper body compared to men. It's a simple genetic fact. There are other significant differences too, most involving mental stimuli.
However, CP2020 made no distinctions between men and women with regards to skills or stats and it was purely down to the GM how to interpret other elements of sexuality and gender.
I don't think Dragon, or the others, have anything to worry about. CDPR are on the ball.
LOL, the old upper body strength argument. The last scientific bastion of sexism... Not suggesting you're using it (the post clearly shows that), but to those who do, I suggest they go have a roll with Rhonda Rousey, then off to hospital to get their elbow relocated...
Seriously, for a good life experience, I recommend one free class anywhere that teaches Jiu-Jitsu and has female students. Upper body strength is fine if it's the only game in town, but when flexibility and experience come into play...
Hell, the only reason wrestlers do so well in MMA is the weirdly skewed rules that allow you to spend three rounds lying on someone and notch up another win. Without that, they'd need to massively retrain to have a hope...
That said, how the muscle is used can make a huge difference. Raw power and actual force are definitely two different things.
Exactly, so it really doesn't make sense for a game developer to use this as a reason of introducing some sexist, stereotype bullshit that wipes out all of the marketing benefits of allowing the player to choose gender
I don't mind if they give me the option of having pink Hello Kitty weopons, but they really have to keep their hands off my stats.
Plus, AR cyberoptics that make everyone smiley, all the time! Possibly also giving people glittery auras, like they're teen-dream vampires!
Well, granted, but they're the Kerenzikov Boosterware of AR, 8-16 hours on, and days off. I want my mania constant, sir!
Hello all,
First, I'm sorry if this as already been told elsewhere on the forum, I made a quick search, and didn't find anything.
So, based on the few informations we have on CP2077, we should be able to create our own character before actually playing.
Personally, I'm already fantasizing about playing a character that would ressemble Motoko Kusanagi from Ghost in the shell.
So yeah, I really love playing with female character when I have the possibility, because I find it interesting to live in an adventure from the point of view of a female.
So if (And I'm sure it will be the case, especially when you know that every game or almost include a female protagonist since the "video-games-is-a-sexist-industry" shitstorm) you can create your own female player, I would love that it wouldn't be like playing with a male protagonist, only with the look of a woman, like in A LOT of games.
What I would love to see is that your character's gender would influence the characters, the plot in some ways. Hell, why not even some quests that would be accessible only to a certain gender, I don't know.
I think this would be interesting because this way some interesting themes could be presents in the game (Sexism, of course, for instance, but not only), and the player would be directly implied into these themes.
Well, my english is a bit limited, so I hope you'll get what I meant =p I'm interested in earing your opinions and what you could add to this !