It's not their hardware, the game is poorly optimized. It forces the CPU into 100% utilization as long as you play and it never drops. This is a no-no and is a good sign this was not optimized much for PC. The Division 2 had the same issue a few months ago and it was fixed, as in it was not normal. As a test with every graphic setting as low as possible I can't get to 60FPS, 45-50 at most. The graphics card is hardly used and CPU seems to be doing everything. For more comparison I can max out everything in Doom Eternal. It maxes out the CPU but it drops like it should.What video card are using?
please read some of these quality of life fixes collected - https://www.reddit.com/r/cyberpunkgame/comments/kb22xs
If you run the game through steam as a non-steam game maybe the dualsense will work.Please make Dualsense (PS5 gamepad) support on PC with GOG launcher
i dont know what you are playing at - my rig a r7 1800x . a 1050ti and 16gb ram -- and only one little grafics glitch (a glass half trough a table ) so far , playing on high settings ....There are still more bugs than I have seen in a VERY long time. Releasing a game in this state after charging full price for it is pretty questionable. I have no idea who was doing the quality control but they failed miserably. Don't get me wrong, it's got tons of potential but it's incredibly inappropriate to allow this game to be released in this state without at least warning people about the amount of glitches and bugs that are MORE than obviously present. If the game wasn't finished then why not place an "early release" warning on it??? Kinda shady advertising, no?