In past versions there were issues where performance was degrading over time because of a memory leak.
Basically what happened was the longer you played and reloaded save-states, your VRAM was to slowly fill up until it swapped into RAM which caused performance degradation.
However, with the newest patch 1.22 I cannot reproduce that behaviour anymore. Performance stays stable and RAM stays at 9800 MB, regardless how many save-states I reload.
Can anyone confirm? I need to run a couple of more tests before confirming it entirely, but it looks very good so far.
Basically what happened was the longer you played and reloaded save-states, your VRAM was to slowly fill up until it swapped into RAM which caused performance degradation.
However, with the newest patch 1.22 I cannot reproduce that behaviour anymore. Performance stays stable and RAM stays at 9800 MB, regardless how many save-states I reload.
Can anyone confirm? I need to run a couple of more tests before confirming it entirely, but it looks very good so far.