Performance RT Mode on Next Gen consoles

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Cyberpunk 2077 Next Gen upgrade finally released and its awesome. Thank you CD Projekt Red.

There is two modes; Performance 4K 60fps and Ray Tracing 4K 30fps
But why there is no third mode? In spiderman remastered ps5 and spiderman miles morales, there is a third mode for the game called "Performance RT"

60 FPS Ray Tracing 1080p
Game Runs on 60 FPS and Ray Tracing enabled but 1080p not 4k.

Is it possible CD Projekt Red can release an update for adding Performance RT mode?
 
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DC9V

Forum veteran
Unfortunately, the ray tracing mode already is a "performance-RT-mode", as it only features ray traced local shadows. A full ray tracing mode would be too demanding for the current gen (next gen) consoles. Their GPU performance is comparable to low-mid-range desktop GPUs.
 
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Unfortunately, the ray tracing mode already is a "performance-RT-mode", as it only features ray traced local shadows. A full ray tracing mode would be too demanding for the current gen (next gen) consoles. Their GPU performance is comparable to mid-range desktop GPUs.
I understand about current gen limitations. But you are mistaken about modes. "Ray Tracing Mode" is not same thing with the "Performance RT mode"
Ray Tracing Mode is 4K and Runs at "30 FPS".
Why they dont make it Ray Tracing enabled , 60 FPS but in 1080p? Thats called "Performance RT" which is used by Spiderman Remastered and Spiderman Miles Morales as Third Option mode.

I wonder if you set your console resolution to 1080p (directly in the console settings), if you can enable the RT mode :)
I already dont have 4K monitor. So game still runs at 30fps in the Quality mode with 1080p resolution.
 

DC9V

Forum veteran
Why they dont make it Ray Tracing enabled , 60 FPS but in 1080p?
Because the next gen patch supports FSR, but there's just not enough horse power for more ray tracing, so there isn't much space for an in-between option.
 
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