Hi y'all. I have nearly 300 hours of Cyberpunk from both 1.63 and 2.0 once PL is released. I had pretty much zero issues during this time. I took a break away from the game for few months, but since playing on 2.12, I've been getting so many crashes that it's making the game quasi-unplayable.
After 20+ hours of extensive testing, I found out that my game begin to crash whenever ALL of the following factors ARE TRUE.
- Ray tracing is turned ON (with or without path tracing);
- Phantom Liberty expansion is installed;
- Using patch 2.1, 2.11 or 2.12.
The game DOES NOT crash at all whenever ANY ONE of the following factors are TRUE:
- Ray tracing is off;
- Phantom Liberty expansion is not installed;
- Using patch 2.0 (have not tested with patch 2.02).
The crashes can happen anywhere during gameplay (but are extremely prevalent in some areas of Japantown). I have also found few sites where the crashes are 100% reproducible (so not random crashes) since if I save the game before getting the crash and going to the same area again, my game would crash just like before. The crashes happen both while free roaming, and doing quest (which makes it easy to test). One of such area is the notorious bend on Waterfront in Japantown, I would always get the crash when driving there. Another one reproducible crash is used for my testing as detailed below.
I am using the "send in the clowns" mission for testing purposes since the crash when all 3 factors are present is 100% reproducible, to ensure consistency.
Scenario 1
- clean installation of Steam ultimate edition, Phantom Liberty installed, patch 2.12, zero mods/cheats/commands used, all files integrity successfully validated
- fresh new save with PL start, progress to "send in the clowns" mission.
- saved the game before driving to the pick up location.
- If Ray tracing is ON, when Ozob Bozo enters my car at the pick up location, and I drive through the tunnel in Japantown, the game CRASHES 100% of the time with the "flatlined" message.
- If I turn OFF ray tracing, the crash at this spot does not happen anymore.
Scenario 2
- Clean installation of GOG BASE EDITION, NO Phantom Liberty purchased, patch 2.12, zero mods/cheats/commands used, all files integrity successfully validated
- fresh new save with 2.0 vanilla start, progress to Act 2 and "send in the clowns" mission.
- saved the game before driving to the pick up location.
- If Ray tracing is ON, when Ozob Bozo enters my car at the pick up location, and I drive through the tunnel in Japantown, the game DOES NOT CRASH.
Scenario 3
- clean installation of Steam ultimate edition, patch 2.12, zero mods/cheats/commands used, all files integrity successfully validated
- REMOVED "ep1" folder for Phantom Liberty from the game folder
- fresh new save with 2.0 vanilla start, progress to Act 2 and "send in the clowns" mission.
- saved the game before driving to the pick up location.
- If Ray tracing is ON, when Ozob Bozo enters my car at the pick up location, and I drive through the tunnel in Japantown, the game DOES NOT CRASH.
Scenario 4
- clean installation of Steam ultimate edition, zero mods/cheats/commands used, all files integrity successfully validated
- Phantom Liberty expansion INSTALLED
- ROLLED BACK to patch 2.0
- USING THE SAME SAVE from Test 1 before going to pick up Ozob Bozo
- If Ray tracing is ON, when Ozob Bozo enters my car at the pick up location, and I drive through the tunnel in Japantown, the game DOES NOT CRASH.
Scenario 5
- Clean installation of Steam ultimate edition, zero mods/cheats/commands used, all files integrity successfully validated
- Phantom Liberty expansion INSTALLED
- ROLLED BACK to patch 2.10
- FRESH NEW SAVE with PL start, progress to "send in the clowns" mission.
- If Ray tracing is ON, when Ozob Bozo enters my car at the pick up location, and I drive through the tunnel in Japantown, the game CRASHES 100% of the time with the "flatlined" message.
Here’s my PC info, which had no issue with the game with ray tracing on for 80 hours, and then 200 hours with path tracing on with patch 2.0 phantom liberty. It also has no crashing issues with other intensive, path-tracing games
- GPU: RTX 4090, not OCed
- CPU: I5-13600K, not OCed
- 32 GB of DDR5 RAM
- Game installed on SSD
- Factory reset PC with reinstalled Windows
- Latest Nvidia Gameready Drivers from April 11th
- Tried rolling back to 3 previous GPU drivers with DDU to no avail
The theory I get from my 20+ hours of testing is that something introduced after patch 2.0 that pertains to Ray tracing is causing my crashes. Phantom Liberty likely changed how things work with RT/PT, which is why its absence also prevents the crashes from happening even with RT/PT turned on with the latest patch.
since I honestly don't know much about tech/PC, I have no clue if this theory is actually sound. Curious if anyone else is encountering similar crashing issues, maybe these info can help you troubleshoot too.
After 20+ hours of extensive testing, I found out that my game begin to crash whenever ALL of the following factors ARE TRUE.
- Ray tracing is turned ON (with or without path tracing);
- Phantom Liberty expansion is installed;
- Using patch 2.1, 2.11 or 2.12.
The game DOES NOT crash at all whenever ANY ONE of the following factors are TRUE:
- Ray tracing is off;
- Phantom Liberty expansion is not installed;
- Using patch 2.0 (have not tested with patch 2.02).
The crashes can happen anywhere during gameplay (but are extremely prevalent in some areas of Japantown). I have also found few sites where the crashes are 100% reproducible (so not random crashes) since if I save the game before getting the crash and going to the same area again, my game would crash just like before. The crashes happen both while free roaming, and doing quest (which makes it easy to test). One of such area is the notorious bend on Waterfront in Japantown, I would always get the crash when driving there. Another one reproducible crash is used for my testing as detailed below.
I am using the "send in the clowns" mission for testing purposes since the crash when all 3 factors are present is 100% reproducible, to ensure consistency.
Scenario 1
- clean installation of Steam ultimate edition, Phantom Liberty installed, patch 2.12, zero mods/cheats/commands used, all files integrity successfully validated
- fresh new save with PL start, progress to "send in the clowns" mission.
- saved the game before driving to the pick up location.
- If Ray tracing is ON, when Ozob Bozo enters my car at the pick up location, and I drive through the tunnel in Japantown, the game CRASHES 100% of the time with the "flatlined" message.
- If I turn OFF ray tracing, the crash at this spot does not happen anymore.
Scenario 2
- Clean installation of GOG BASE EDITION, NO Phantom Liberty purchased, patch 2.12, zero mods/cheats/commands used, all files integrity successfully validated
- fresh new save with 2.0 vanilla start, progress to Act 2 and "send in the clowns" mission.
- saved the game before driving to the pick up location.
- If Ray tracing is ON, when Ozob Bozo enters my car at the pick up location, and I drive through the tunnel in Japantown, the game DOES NOT CRASH.
Scenario 3
- clean installation of Steam ultimate edition, patch 2.12, zero mods/cheats/commands used, all files integrity successfully validated
- REMOVED "ep1" folder for Phantom Liberty from the game folder
- fresh new save with 2.0 vanilla start, progress to Act 2 and "send in the clowns" mission.
- saved the game before driving to the pick up location.
- If Ray tracing is ON, when Ozob Bozo enters my car at the pick up location, and I drive through the tunnel in Japantown, the game DOES NOT CRASH.
Scenario 4
- clean installation of Steam ultimate edition, zero mods/cheats/commands used, all files integrity successfully validated
- Phantom Liberty expansion INSTALLED
- ROLLED BACK to patch 2.0
- USING THE SAME SAVE from Test 1 before going to pick up Ozob Bozo
- If Ray tracing is ON, when Ozob Bozo enters my car at the pick up location, and I drive through the tunnel in Japantown, the game DOES NOT CRASH.
Scenario 5
- Clean installation of Steam ultimate edition, zero mods/cheats/commands used, all files integrity successfully validated
- Phantom Liberty expansion INSTALLED
- ROLLED BACK to patch 2.10
- FRESH NEW SAVE with PL start, progress to "send in the clowns" mission.
- If Ray tracing is ON, when Ozob Bozo enters my car at the pick up location, and I drive through the tunnel in Japantown, the game CRASHES 100% of the time with the "flatlined" message.
Here’s my PC info, which had no issue with the game with ray tracing on for 80 hours, and then 200 hours with path tracing on with patch 2.0 phantom liberty. It also has no crashing issues with other intensive, path-tracing games
- GPU: RTX 4090, not OCed
- CPU: I5-13600K, not OCed
- 32 GB of DDR5 RAM
- Game installed on SSD
- Factory reset PC with reinstalled Windows
- Latest Nvidia Gameready Drivers from April 11th
- Tried rolling back to 3 previous GPU drivers with DDU to no avail
The theory I get from my 20+ hours of testing is that something introduced after patch 2.0 that pertains to Ray tracing is causing my crashes. Phantom Liberty likely changed how things work with RT/PT, which is why its absence also prevents the crashes from happening even with RT/PT turned on with the latest patch.
since I honestly don't know much about tech/PC, I have no clue if this theory is actually sound. Curious if anyone else is encountering similar crashing issues, maybe these info can help you troubleshoot too.
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