So is this really a "oversight" flaw like this guys says or is it a bug that needs to be fixed (like by a "fix a lot of bugs" mod as we have had for other beth games)?
WARRNIG: There is a spoiler for the crimson fleet in this vid:
Hmm starfield with Cp2077s FP talk scenes perhaps. But id rather not mix them tbh... Starfield is probably more up my alley especially when they get proper mods and and so on.Perfect game? Merge Starfield with Cyberpunk 2077.
I was actually thinking more along the lines of ship building, interstellar space travel and thousands of planets, combined with Cyberpunk's immersive city design and combat / skill trees. Could you imagine what New Atlantis or Neon would look like, if CDPR had designed the cities and settlements...and the current hardware was capable of flawlessly running it?! That would truly be next gen.Hmm starfield with Cp2077s FP talk scenes perhaps. But id rather not mix them tbh... Starfield is probably more up my alley especially when they get proper mods and and so on.
Hehe development time of like 100 years too. That will sadly not happend but perhaps modders can expand a bit on them.I was actually thinking more along the lines of ship building, interstellar space travel and thousands of planets, combined with Cyberpunk's immersive city design and combat / skill trees. Could you imagine what New Atlantis or Neon would look like, if CDPR had designed then and the current hardware was capable of flawlessly running it?! That would truly be next gen.
No luck for you, but I can guarantee you that Starfield is the less buggy Bethesda games I have ever played and by a long shot*Made me laugh thinking about all the reviews I read and watched saying 'this game just isn't buggy like previous Bethesda games.'
Well to be honest, the bug I'm speaking about is a bug that a lot of people got and it was the only bug I did encounter in the short time I played the game.No luck for you, but I can guarantee you that Starfield is the less buggy Bethesda games I have ever played and by a long shot*
In 400 hrs, I didn't encounter any quest breaking bug... which a little miracle for a Bethesda game
*to be honest, when someone say otherwise, I think that either he never really played previous Bethesda games (at release and even way later^^), either he have absolutely the worst luck ever on Starfield.
During my 400 hrs, I didn't have to reload a save a single time because of a broken quest, not once... and the game crashed two or three times in total, but only after particularely long periodes of playing (+10hrs). For a Bethesda game, that's outstanding, and to be honest, also unexpected^^.Well to be honest, the bug I'm speaking about is a bug that a lot of people got and it was the only bug I did encounter in the short time I played the game.
So I uninstalled Starfield, even with mods I don't believe they can create and environment like NC. There is just something about the world CDPR created
Yeah and different way to play for me, at leastThey're meant to deliver very different experiences.