I ll use this, dont read if u dont complet the game
Judy only alternates between two endings, between two endings, one tragic, the other, pathetic. But they are minor decisions, to what the game was proposing. And in the end, only the scenario changes. Ridiculous!Post automatically merged:
The 'game of the decade' defined by this:
We summarized the 'game of the decade' in 'different lines of dialogues' at the end ... with the same logic, scenarios ... and an empty, lifeless, boring map, with nothing more to say because the company wants to sell DLCs ...
Thankfully, no other game has done this before ... and CP 2077 is or could be anything but an or LESS RPG. In my view.
First, pretty sure your spoiler is incorrect. Pretty sure there are more then two endings with Judy unless you are just specifically talking about her side questline.
Second, ya totally agree with you. There's totally never been a game company say something and not do it or only partly do it. There's totally never been a game before that has bombed its launch day. There's totally never been a game's development messed with by corp rats. Ya, you are spot on, no other game has ever done this before.
Third, you clearly have no idea what an RPG is if you think Cyberpunk 2077 couldn't be less of one.
Forth, gamers only have themselves to blame for enabling this kind of behavior over the years. Companies do this because it WORKS and it works because most gamers fall so easily pry to corpo hype and then can't wait to buy tickets and climb on the hype train. I have no sympathy for those who ride the hype train for forever are they always disappointed when it reaches it's destination.
I personally think Cyberpunk 2077 is an amazing game. I have loved ever minute of the 160+ hours I have played it so far. But then I didn't ride that hype train so I never had unrealistic expectations about what the game might be. Like Johnny says, "You can never trust a corpo." Time gamers learned that.
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