Yesterday i played for the first time with Patch 1.12 and noticed a strange performance behavior.
Usually the game runs at 70-80 FPS constantly with spikes to over 100FPS in small empty areas like elevators or small houses
and few drops to around 60 FPS in very busy areas like streets and parks with lots of npc`s.
But after playing for a while - like 3-4 hours - the game will drop the FPS to around 35FPS constantly and in all areas.
My System is running fine the whole time, temperatures and usages of CPU, GPU, RAM and VRAM don`t change when the Game is dropping to 35FPS.
(Monitored with HWinfo and RTSS OSD)
Restarting the game fix the problem but after 3-4 hours it will drop to around 35FPS again.
My System:
Intel Core i7 8700K @ 5,0GHz all core
Gigabyte Z390 Aorus Ultra Motherboard
Gigabyte Aorus RTX 2070 Super OC running at 1980MHz Boost Clock
32GB G.Skill TridentZ 4000MHz CL18
500GB Samsung 970 EVO m.2 nvme SSD (OS, Driver etc)
1000GB Samsung 970 EVO m.2 nvme SSD (Games)
Game Settings:
WQHD 1440p
All Settings: "High"
RTX: Off
DLSS: balanced
Usually the game runs at 70-80 FPS constantly with spikes to over 100FPS in small empty areas like elevators or small houses
and few drops to around 60 FPS in very busy areas like streets and parks with lots of npc`s.
But after playing for a while - like 3-4 hours - the game will drop the FPS to around 35FPS constantly and in all areas.
My System is running fine the whole time, temperatures and usages of CPU, GPU, RAM and VRAM don`t change when the Game is dropping to 35FPS.
(Monitored with HWinfo and RTSS OSD)
Restarting the game fix the problem but after 3-4 hours it will drop to around 35FPS again.
My System:
Intel Core i7 8700K @ 5,0GHz all core
Gigabyte Z390 Aorus Ultra Motherboard
Gigabyte Aorus RTX 2070 Super OC running at 1980MHz Boost Clock
32GB G.Skill TridentZ 4000MHz CL18
500GB Samsung 970 EVO m.2 nvme SSD (OS, Driver etc)
1000GB Samsung 970 EVO m.2 nvme SSD (Games)
Game Settings:
WQHD 1440p
All Settings: "High"
RTX: Off
DLSS: balanced