Despite the removal of Breach Protocol; its remnants still very much remain in the game as its pre-2.0's Network Security Breached! effect still applies to all enemies once a network has been breached, but unfortunately does nothing.
It would be great if breaching a network would;
Otherwise all it does is cause phantom pain by dangling a reminder of an awesome feature that once existed before Cyberpunk 2077 2.0 came along.
It would be great if breaching a network would;
- Either reduce RAM costs by 1
- Or reduce quickhack tracing costs by 50%
- Or increase the time it takes to complete tracing by 50-100%
- Or entirely disable Tracing if a network's security has been breached
Otherwise all it does is cause phantom pain by dangling a reminder of an awesome feature that once existed before Cyberpunk 2077 2.0 came along.
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