Undetected ranged weapon combat, just gone with 2.0

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With snipers still without a silencer, revolvers loosing theirs, all weapons getting a -50% headshot dmg. So umm yeah :( An entire play style just went poof.

Looking through abilities, 75% or more abilities including Relic are for ' Going Loud '.

So the full stealth build leaves off points that just won't get spent. Under PL, the bonus 10/10, nothing to spend on as unless boosting for a couple exploration abilities you got free points left to spend still.
 
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