So Im in the default apartment and "negotiating" about the new visitation rights, get options for the available apartments, select the newest apartment in dog town... and she/he declines. I get the reasons why they cant but their explainations are very badly written.
No fast travel point at a metro station. Not sure how I feel about it yet...
The damn hacking tab is still always visible by default when scanning people! I dont need to see the tooltip of my hacks. When I scan people I want scanned information. Its supposed to show information about literally anything but me or anything on me. This should have been fixed right after the last patch screwed it up. Now I got to use a mod again or wait untl mods are working again. [Mod got updated within hours. See how easy it is to fix things?]
The metro interface is very strange. Why is it showing me departure locations where Im not at?
The button line is also strange. The buttons to activate the ride should be all on the left and the exit buttons all on the right. Took me three attempts to push the right buttons to start the first ride.
Would be better if it shows the ride we currently have selected, maybe highlight the route entirely. Because this tiny buzzing arrow is abit difficult very bad for our eyes and I say that as a glasses user.
Also would be nice to walk around instead of being stuck to two locations. But its nice we can switch from seated to looking out of the window just by turning our head without pushing buttons.
The date feature seems unfinished or not well thought through. First of all they bother you all the time. Second, when I decline I have to wait two days to invite again. Third, when dealing with more than one romance [like judy and river on a female V] the cooldown starts for both when declining one. It makes no sense. Get rid of the damn cooldown. Let us invite when we want who we want but limit the romance options to those we romanced. But waiting two days for no good reason isnt fun.
Judy also doesnt get the intimate options like River when sitting on the couch. And she turns her heard in a weird direction when selecting the ancient conversation options. Like River and Panam, they all have to look into a certain direction when using those lines. As if they are on the phone and must be kinda static.
The conversation options are also always visible and they have a huge range.
There is also music coming from somewhere but there is no radio visible that we could interact with in the glen apartment. And its always playing specific themes we cant stop.
And after the date the phone is showing the usually story related yellow exclaimation mark. Indicating something important. But its just dates. Which shouldnt be visible there.
Found a random car jacking mission with the scanning vehicle. It scanned, found a car nearby but before I could move out of the property to turn around on the street it was out of range. Cant tell if its a new or old bug.
Did another car jacking mission. My car went completely uncontrollable as soon as even one bullet from a persueing car hit me. Its like the controls turn super sensitive during fights now.
i got out of the car and the radio turned on.... Exactly what I needed. Random radio channels activating on their own.
The pedestrian walks appear slightly elevated which is a problem when driving a motorcycle because on rare occasions it shoots us unto the air, straight up, like we hit an obstacle.
I was heading to the dog town entrance and suddenly found myself in combat. Voodoo boys decided to pay me a visit (the second attack in like ten minutes). And the entire dog town militia decided to join in because my gun auto locked one of the voodoo vehicles and something must have hit a guard or something. Thats not fun. The same happened during the car jacking mission when the police decided to join the attackers because I shot back.
Even netwatch joined the suprise attacks... in the middle of dog town. After reading the shard of one of them dropped my radio activated again. Also the local "law enforcement" didnt like me shooting at netwatch so they gave me a star.
Hanging out in the inventory or character screen is still annoying thanks to the "deedldeed" every ten seconds. I hate playing without mods. But the mod to mute the annoying menu sounds got updated.
For those with a flickering bed and drink spender in the default apartment, go to the computer and recolor the apartment to any color and then switch back to the one you want. Should be gone now.
The radio in every apartment still cant be interacted with. Its blasting random channels all day long. But it switches to romantic music when we start a date. There isnt even one in the glen (industrial) apartment in sight but its always on.
And as always, finishing a mission automatically activates nocture op55n1 because we always want to do that mission... Ugh.
This doesnt sound like a review, this is more of a bug report. And Im sure there is more.
No fast travel point at a metro station. Not sure how I feel about it yet...
The damn hacking tab is still always visible by default when scanning people! I dont need to see the tooltip of my hacks. When I scan people I want scanned information. Its supposed to show information about literally anything but me or anything on me. This should have been fixed right after the last patch screwed it up. Now I got to use a mod again or wait untl mods are working again. [Mod got updated within hours. See how easy it is to fix things?]
The metro interface is very strange. Why is it showing me departure locations where Im not at?
The button line is also strange. The buttons to activate the ride should be all on the left and the exit buttons all on the right. Took me three attempts to push the right buttons to start the first ride.
Would be better if it shows the ride we currently have selected, maybe highlight the route entirely. Because this tiny buzzing arrow is abit difficult very bad for our eyes and I say that as a glasses user.
Also would be nice to walk around instead of being stuck to two locations. But its nice we can switch from seated to looking out of the window just by turning our head without pushing buttons.
The date feature seems unfinished or not well thought through. First of all they bother you all the time. Second, when I decline I have to wait two days to invite again. Third, when dealing with more than one romance [like judy and river on a female V] the cooldown starts for both when declining one. It makes no sense. Get rid of the damn cooldown. Let us invite when we want who we want but limit the romance options to those we romanced. But waiting two days for no good reason isnt fun.
Judy also doesnt get the intimate options like River when sitting on the couch. And she turns her heard in a weird direction when selecting the ancient conversation options. Like River and Panam, they all have to look into a certain direction when using those lines. As if they are on the phone and must be kinda static.
The conversation options are also always visible and they have a huge range.
There is also music coming from somewhere but there is no radio visible that we could interact with in the glen apartment. And its always playing specific themes we cant stop.
And after the date the phone is showing the usually story related yellow exclaimation mark. Indicating something important. But its just dates. Which shouldnt be visible there.
Found a random car jacking mission with the scanning vehicle. It scanned, found a car nearby but before I could move out of the property to turn around on the street it was out of range. Cant tell if its a new or old bug.
Did another car jacking mission. My car went completely uncontrollable as soon as even one bullet from a persueing car hit me. Its like the controls turn super sensitive during fights now.
i got out of the car and the radio turned on.... Exactly what I needed. Random radio channels activating on their own.
The pedestrian walks appear slightly elevated which is a problem when driving a motorcycle because on rare occasions it shoots us unto the air, straight up, like we hit an obstacle.
I was heading to the dog town entrance and suddenly found myself in combat. Voodoo boys decided to pay me a visit (the second attack in like ten minutes). And the entire dog town militia decided to join in because my gun auto locked one of the voodoo vehicles and something must have hit a guard or something. Thats not fun. The same happened during the car jacking mission when the police decided to join the attackers because I shot back.
Even netwatch joined the suprise attacks... in the middle of dog town. After reading the shard of one of them dropped my radio activated again. Also the local "law enforcement" didnt like me shooting at netwatch so they gave me a star.
Hanging out in the inventory or character screen is still annoying thanks to the "deedldeed" every ten seconds. I hate playing without mods. But the mod to mute the annoying menu sounds got updated.
For those with a flickering bed and drink spender in the default apartment, go to the computer and recolor the apartment to any color and then switch back to the one you want. Should be gone now.
The radio in every apartment still cant be interacted with. Its blasting random channels all day long. But it switches to romantic music when we start a date. There isnt even one in the glen (industrial) apartment in sight but its always on.
And as always, finishing a mission automatically activates nocture op55n1 because we always want to do that mission... Ugh.
This doesnt sound like a review, this is more of a bug report. And Im sure there is more.
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