I really wished they would release the new game mode and then the cards destined for it. Like split the expansion in half 50 cards now and 50 cards with the new Game mode. This way the impact of RNG cards would have been lower.
Cards with RNG are somewhat good because they create diversity but too much of them will create problems in the future. One interesting solution would be to limit create cards to the new game mode.
Cards with RNG that revolve around your deck i'm ok with to some extent because you can control them like Dijkstra for example. It's limited to only the cards in your deck and with proper thinning ...
Aguara True Form for example can create from around 14 cards if i counted correctly so around 20% chance to get a good result. But when more spell tag cards are added the result will be less and less controllable. And thats IMO the problem with create cards.
Cards with RNG are somewhat good because they create diversity but too much of them will create problems in the future. One interesting solution would be to limit create cards to the new game mode.
Cards with RNG that revolve around your deck i'm ok with to some extent because you can control them like Dijkstra for example. It's limited to only the cards in your deck and with proper thinning ...
Aguara True Form for example can create from around 14 cards if i counted correctly so around 20% chance to get a good result. But when more spell tag cards are added the result will be less and less controllable. And thats IMO the problem with create cards.