Well, aside from the death of control decks that kept units off the board, the game is still about stratevy,amd synergy. For example, I recently played against SK and the opponent used boats to damage and buff their great swords. But I killed the deck by moving around their cards with my ST deck. That is something I normally don't do unless I am lining up a juicy row for Hailstorm. At any rate, my point is, a deck does not always play the same way every time. It depends on the opponent and anticipating their power move, and trying to shut it down, or keep a card to counter it. However, I do realize some decks are more mundane than others. Francesca mulligan is like that. I prefer dwarves deck, but its not as powerful. And NG, my favorite faction feels more predictable. I also don't like how NR has a lot of useless cards now like reavers. I can understand nerfing a card, but making it unplayable is not the right way to go. I hope they can fix things with the next patch. Anyhow, all things considered, I am still enjoying the game and would not call it broken