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Does Ale of Ancestor remove Hazard?

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  • Does Ale of Ancestor remove Hazard?

    I just want to know if Ale of Ancestor removes Hazard/Weather from a row. And if so, can we move it to another row to also clear that row's Hazard/Weather (maybe using Dwarven Mercenary or Vrihedd Brigade).

  • #2
    Ale of the Ancestors removes weather effects from the row, yes. I haven't tested moving it to different rows.

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    • #3
      Yes, Ale of Ancestors will clear any Hazards or Boons on the row and add Golden Froth effect to that row. When you move Ale to another row, same thing will happen - it will clear the row, add Golden Froth, and the effect from previous row will disappear.

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      • #4
        Originally posted by Dominika View Post
        Yes, Ale of Ancestors will clear any Hazards or Boons on the row and add Golden Froth effect to that row. When you move Ale to another row, same thing will happen - it will clear the row, add Golden Froth, and the effect from previous row will disappear.
        This is awesome! Didn't know that, thanks.

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        • #5
          It's not that awesome because it can also be cleared by hazzard. If you play Ale of Ancestors and your opponent play a Wild Hunt Hound after, it'll nullify your gold card effect.

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          • #6
            Originally posted by Iuliandrei View Post
            It's not that awesome because it can also be cleared by hazzard. If you play Ale of Ancestors and your opponent play a Wild Hunt Hound after, it'll nullify your gold card effect.
            So even a lame torrential rain will waste it. What a lovely gold..
            "None shall pass"

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            • #7
              Originally posted by altaybek View Post

              So even a lame torrential rain will waste it. What a lovely gold..
              At least you can move it. You can have an itinerant weather clearing ale of ancestors.

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              • #8
                Originally posted by altaybek View Post

                So even a lame torrential rain will waste it. What a lovely gold..
                Given that, your opponent just used a hazard card he doesn't want to use (just to cancel Golden froth) and Ale still gives you a body in the board with armor. And the fact you can move it to another row and still get its effect makes it valuable.

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                • #9
                  Originally posted by Noela View Post

                  At least you can move it. You can have an itinerant weather clearing ale of ancestors.
                  Originally posted by KDean11 View Post

                  And the fact you can move it to another row and still get its effect makes it valuable.
                  ST would be godlike with it yet they lack swarm most of the times to get the most of the Ale.
                  Use it in SK and a 8++ point harpooner move will be gone. Only Flaminica is viable with move if you are not playing damaged unit based decks.
                  NR and NG can't move at all (unless NG wastes a medic and steals a move unit)
                  Monsters will waste a valuable 11 or 13 point drowner should they ever play Ale at all

                  It's not bad but still weak for a gold imho. Should be more like "immovable but can't be canceled" lock immunity is open up for debate
                  "None shall pass"

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                  • #10
                    It goes pretty well with Marauders. And it is fun as hell to clear a "ragnaroked" board with it...

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