The problem with hype
It fades over time.
Now i don't know when this will be released but i think it was a mistake to announce it so early. There are many examples even in film or music that releasing something within a short time from announcement makes it more successful than waiting for it for months.
You can see the same pattern in other games like hearthstone, which announced their first adventure (Nax) 3 months before release, but after that they probably learned something and the next expansion (GvG) was released within a month and for the next expansion after that it was in a matter of weeks.
I don't know what kind of difference this makes for the Gwent community but for the future maybe you'll consider taking advantage of this announcement-release schedule.
It fades over time.
Now i don't know when this will be released but i think it was a mistake to announce it so early. There are many examples even in film or music that releasing something within a short time from announcement makes it more successful than waiting for it for months.
You can see the same pattern in other games like hearthstone, which announced their first adventure (Nax) 3 months before release, but after that they probably learned something and the next expansion (GvG) was released within a month and for the next expansion after that it was in a matter of weeks.
I don't know what kind of difference this makes for the Gwent community but for the future maybe you'll consider taking advantage of this announcement-release schedule.