Staff member

+
this is error:
View attachment 11322866
I move blender_re_animations_plugin folder and init.py to %AppData%\Blender Foundation\Blender\<version>\scripts\addons\ and optionally run as Administrator but then cannt install。some one can help me?
This happens when blender is installed to Program files etc and it can't install the packages needed for the plugin. Try restarting it again as admin. It should work if not you can manually install the python packages but that's not that straight forwards.
 
EN_1200x628.png


Over 20 million cyberpunks have been roaming the streets of Night City – partying with Jackie and getting to know Johnny, driving around with Panam and diving with Judy, hanging out with River and listening to Kerry’s songs.

Thank you and we hope to see you all in the Afterlife!
 


A new generation is almost here — NVIDIA(R) GeForce RTX(R) 40 Series graphic cards have been announced and will be available from October 12th!

They’re beyond fast, giving gamers and creators a leap in performance, AI-powered graphics, and so many more leading platform capabilities. Using the same amount of power as the GeForce RTX 3090 Ti, the GeForce RTX 4090 runs up to twice as fast. It will allow you to experience Cyberpunk 2077 with the new Ray Tracing: Overdrive Mode & up to 4X performance increase with DLSS 3.

We’ve heard some rumors that 3 pieces of this preem hardware found their way into Night City. Equipped with custom Cyberpunk 2077 backplates and support brackets from V1Tech, there are literally only 3 in existence. Help us find them and one can be yours!

It’s not gonna be easy though, corps are guarding them as if their lives depended on it (actually, that’s most likely the case). We managed to find some data on the Net but gotta keep it on the down low. We left you a clue on the Cyberpunk 2077 Twitter page. Head over there, solve it and complete the task for a chance to get your hands on a GeForce RTX 4090 Founders Edition graphics card with Cyberpunk 2077 backplate — and make sure to have your Kiroshi set to Photo Mode, ready to use. You know, just in case.

Over the next weeks we’ll be sharing clues to more tasks on Twitter, so keep your eyes and ears wide open. If you’re one of them, corpos, you’ll find the complete set of rules and regulations here.
 
Take your first steps in Cyberpunk 2077 modding with Moritz and Ákos, our REDmod developers!

TUTORIAL #1
Learn about the basics: what is REDmod, how to install it, and how to use it to add mods to your game.

TUTORIAL #2
Learn how to create a new script mod step by step. Includes answers for some of your questions following the first episode.

TUTORIAL #3
This episode is dedicated to animation modding.

TUTORIAL #4
Let's take a look at TweakDB modding.
 
Last edited:


Take part in our Photo Mode Challenge and show us Night City through your eyes! Hope you’re ready to show us what you’ve got and win some prizes!

Every couple of weeks we’ll post a different challenge, each one tasking you with capturing a particular Night City theme using the photography setting of your Kiroshis — aka the in-game Photo Mode!

The submission periods for each challenge are as follows:
  • Photo Mode Challenge #1: Nibbles: 14 Sep. — 26 Sep. 2022 4 PM CEST
  • Photo Mode Challenge #2: 7 Oct. — 19 Oct. 2022 4 PM CEST
  • Photo Mode Challenge #3: 4 Nov. — 16 Nov. 2022 4 PM CET
  • Photo Mode Challenge #4: 29 Nov. — 9 Dec. 2022 4PM CE
Here’s what you need to keep in mind if you want to participate:

DO:
  • use the in-game Photo Mode only
  • use any and all features available in Photo Mode
  • make sure your screenshot fits the theme of the current Challenge
DO NOT
  • further edit the screenshot using any software apart from flipping or cropping
  • submit more than one screenshot per challenge
Of all the entries submitted throughout an active challenge, a jury consisting of CD PROJEKT RED team members will select three winning ones. Their creators, in addition to gaining eternal glory as Cyberpunk 2077 Photo Mode Challenge winners, will also receive a set of goodies from Cyberpunk 2077 and Razer! The results of each challenge will be announced within one to two weeks of their respective submission deadline.

Each Challenge will have 3 winners so there are plenty of opportunities to win! More details, such as the full ruleset of the contest, as well as the submission form, are available on the Photo Mode Challenge’s website.

Make sure to follow our social media channels to discover the themes of next challenges: Twitter, Facebook, Instagram.
 


Whether you're a skilled netrunner or classy corpo, it's always good to have a nicely organized desk!

We've got a preem new collaboration with our friends from Secretlab —Secretlab MAGNUS Cyberpunk 2077 Collection! Level up your battlestation with the all-new MAGNUS Pro Sit-to-Stand Desk, and enhance it with futuristic accessories designed to keep your wires at bay.

Visit secretlab.co/pages/cyberpunk2077 for more deets!
 
After patch 1.6 dropped, I decided to re-install the game and play through it again. I'm having an issue where V's breasts are showing through her clothes no matter the chest size selected, or the clothing worn. I remember this being an issue back around game launch but can't seem to find a fix. In Steam I verified the game integrity. It came back fine, but I did another fresh install anyway. Any one think of any solutions? I'm running on a 3080 and an i7-12700k so the graphics settings are pretty pegged out. I'm not sure if one of these settings might be causing the issue. Any help would be appreciated.
Hey!

Our dev team is aware of that problem and are looking into it :)

Thank you for letting us know!

Lila
 


The latest episode of Night City Wire is in the bag and it was packed with content! So, to bring you up to speed on everything that’s been announced, here’s a recap:

New Cyberpunk: Edgerunners trailer

The show will be voiced-over in 13 languages: Czech, English, French, German, Hungarian, Indonesian, Italian, Japanese, Polish, Portuguese (Brazil), Spanish (LatAm), Spanish (Spain), and Thai. With subtitles available in several dozen languages.

Patch 1.6 for Cyberpunk 2077

Today we’ve released the Edgerunners Update. Moving forward we decided to focus our attention and resources on the new-gen versions of Cyberpunk 2077 so we can further develop and upgrade the game on those consoles and PC. The game will continue to run on previous-gen consoles and we will continue to provide technical support, but Patch 1.6 is the last major update to be released on PlayStation 4 and Xbox One. For more details on the patch, check out the patchnotes and REDstreams #3:

Teaser of the expansion for Cyberpunk 2077: Phantom Liberty

The expansion is being developed for PC, Stadia, PlayStation 5, and Xbox Series X|S*. Coming in 2023.

*Important: owners of the Xbox One X - Cyberpunk 2077 Limited Edition Bundle will receive a reimbursement for the expansion in the form of Microsoft Store credits. Please stay tuned for more details about this procedure.

REDmod

Dedicated to all Cyberpunk 2077 and modding enthusiasts, REDmod allows you to modify and create your own experiences in the game's world.

From custom sounds, animations, scripts, and much more, these tools will help you leave your own mark in the dark future world of Night City.

Find out more here.

Roach Race - a Cyberpunk 2077 minigame available on your smartphone

Yes, this is not a joke! It’s standalone, it’s free and it’s available on iOS and Android!

The full Night City Wire episode can be found here:
 


We just launched our new project called REDmod – a free set of tools for Cyberpunk 2077 which adds integrated support for installing and loading mods into the game. It also provides an official tool that will help you use, modify and create your own experiences in the world of Cyberpunk 2077, including custom sounds, animations, scripts, and more.

For more information (and download links), check out our dedicated REDmod website & FAQ: cyberpunk.net/modding-support
 


The Edgerunners Update (Patch 1.6) is live on all platforms!

It brings various gameplay fixes and improvements, free DLCs, as well as content inspired by Cyberpunk: Edgerunners. The anime will premiere on Netflix on September 13th.

Below you can find the list of the most notable changes coming in this update.

ADDITIONAL CONTENT

Wardrobe

Wardrobe allows you to change the appearance of your outfit without changing your armor stats. You can create up to 6 outfits using the pieces of clothing you own by accessing the wardrobe in any of V's apartments and safehouses and then switch between them in the Inventory panel.

3 New Gigs

Fixers will give you 3 new gigs:
Concrete Cage Trap
Gig type: SOS: Merc Needed

Location: Watson, Kabuki

Fixer: Regina
Desperate Measures
Gig type: Thievery

Location: Santo Domingo, Arroyo

Fixer: El Capitan
Nasty Hangover
Gig type: Search and Recover

Location: Santo Domingo, Arroyo

Fixer: Rogue

New weapons

6 new firearms:
  • Kappa (Smart Pistol)
  • Senkoh LX (Tech Submachine Gun)
  • Hypercritical Iconic Precision Rifle (obtainable in Gig: Concrete Cage Trap)
  • VST-37 (Power Shotgun)
  • MA70 HB (Power Light Machine Gun)
  • Kyubi (Power Assault Rifle)
5 new melee weapons:
  • Neurotoxin Knife (+ Iconic variant Blue Fang)
  • Punknife (+ Iconic variant Headhunter)
  • Claw (Axe)
  • Razor (Machete)
  • Cut-O-Matic (Chainsword)
Cross-progression

Added a Cross-progression feature between platforms. Your latest saves will be automatically uploaded to the cloud so you can continue where you left off easily on other platforms. Cross-progression provides the latest save for every save type (Quick, Auto, Manual, etc.). Feature becomes available after you log in with your account (from Main Menu or the in-game Load Game menu). Cross-progression may be limited when it comes to console versions with regional restrictions, you can find more details here.

Cyberpunk: Edgerunners content

Added some secrets related to the Cyberpunk: Edgerunners anime series to be discovered in Night City, including new equipment and new Photo Mode features.

Arcade game: Roach Race

You can now play a brand new mini game using arcade machines located in Night City, including the ones in the Northside, Japantown and The Glen apartments. Climb the leaderboard to earn special prizes including cash and items! If you're enjoying Roach Race in Cyberpunk 2077, check out the mobile version for Android and iOS. Remember that your high scores in the in-game and mobile versions are separate, though.

Nibbles in Photo Mode

You can now take photos of Nibbles in Photo Mode! While in Photo Mode, go to the "Pose" tab and choose Nibbles in the "Character" section. Please note that this option becomes available only after you invite Nibbles to V's apartment.

GAMEPLAY
  • Inverted camera axis will now also apply to Photo Mode.
  • Increased the camera rotation angle in Photo Mode from 60/-60 to 90/-90 degrees, making vertical shots possible.
  • Added an option to modify V's face and body at Ripperdoc clinics.
  • V won't continuously fidget in Character Creation anymore.
  • Fixed an issue where it wasn't possible to pick up loot from drones.
  • Fixed an issue where it was impossible to pick up loot if it was completely or partially obstructed by foliage collision.
  • Fixed NPC reaction when bumping into them.
  • Fixed an issue where panicked NPCs were idling or crouching instead of using a designated "hands up" animation.
  • If NPCs were staggered or knocked down while shooting, they will now continue to shoot aimlessly.
  • Adjusted some vehicles to the new Burn Out Mode introduced in Patch 1.5 and polished the tunes on many others.
  • Added a new AWD performance variant of the Thorton Colby called the CST40.
  • Fixed an issue where vehicles went in reverse when braking at low speeds.
  • Fixed an issue where jacking out of an Access Point shortly before the hacking minigame starts and then completing the minigame left the Access Point active, allowing to connect to it again.
  • Fixed an issue where the Biomonitor didn't restore Health in some circumstances.
  • Fixed an issue where player's HP went down incredibly fast under the effect of Burn if the NPC who applied that effect used the Sandevistan dash.
  • Lowered the selling price of the Target Analysis mod and changed the amount of crafting components required to craft it.
WEAPONS
  • Changed stats of the Stinger Iconic Knife. Attacks against poisoned enemies will now have a 100% chance to cause bleeding. Attacks against bleeding enemies will have a 100% chance to cause poison.
  • Rearranged weapons from the Long Blade category to different categories:Moved the Chef's Knife to the Knife category.Moved the Tomahawk from Blunt weapons to Blades and placed together with the new Claw axe in the new Axe category.Moved the Machete and the Kukri to the new Machete category together with the new Razor machete.
  • Replaced the standard Butcher's Cleaver with an Iconic version. If a player owned a Butcher's Cleaver, it will be replaced with a Knife. If a player owned a crafting recipe for Butcher's Cleaver, they will be granted a Knife recipe of matching rarity.
  • Balanced Sniper Rifles. Sniper Rifles should now be only able to one-shot enemies after the player invests in this weapon archetype. Lowered damage output for the Overwatch Sniper Rifle. The Nekomata Sniper Rifle will now be easier to handle while charging.
  • Lowered the price of the Slaught-O-Matic Power Pistol available for purchase from vending machines.
  • Sir John Phallustiff will now have a new Iconic effect, increasing damage when hitting NPCs in the face. It will also have a chance to stun enemies with strong attacks. Gamepads will now be constantly vibrating while holding the weapon.
  • The O'Five Sniper Rifle will now have a new Iconic effect, causing bigger explosions that can light the targets on fire. The more enemies are burning, the bigger are the buffs the player is getting to Crit Chance and Reload Speed. It will now come with a unique scope and require 20 Body to equip.
  • The Divided We Stand Assault Rifle will now have a new Iconic effect. Bullets will now have a greater chance to miss the target, with a chance to explode into Biohazard clouds. Biohazard clouds are guaranted to poison nearby enemies.
  • The Yinglong Submachine Gun will now have a new Iconic effect. The chance to cause EMP explosions has been significantly increased. Clip size has been increased to help wreak havoc with EMP explosions.
  • Removed the scope slot from Tech Precision Rifles (M-179 Achilles and Widow Maker). If the player owned such a rifle with a scope attached, the scope will be removed and placed in the inventory.
  • Different types of knives will now have their own specified return times indicated in their tooltip.
  • Fixed an issue where Skippy had extremely low DPS on saves made on Patch 1.3 and 1.31.
  • Fixed an issue where it was possible to buy/craft ammo after reaching the ammo cap, wasting money/components.
  • Fixed an issue where Mantis Blades with damage mods emitted blinding lights upon use.
  • Melee quick attacks won't apply status effects from the currently equipped and drawn weapon anymore.
PERKS
  • Added new poison perks – Corrosive Poison and Critical Antidote (Ninjutsu skill tree), replacing Hasten the Inevitable and Neurotoxin perks respectively.
  • Fixed an issue where the Gun Whisperer perk didn't work with the JKE-X2 Kenshin and the DR-12 Quasar.
  • Rebalanced the Long Shot perk. Now it grants bonus damage only up to a certain distance threshold.
  • Fixed an issue where crafting an item using an ingredient with a quest tag may not have removed that ingredient from the Inventory if the player had the Ex Nihilo perk.
QUESTS
  • Added more secrets in Night City to be discovered by players. Due to some technical challenges, this change isn't available on the previous generation of consoles.
  • Various small fixes to interactions in V's apartments and safehouses.
  • V will now sleep in bed for an amount of time set by the player.
  • Automatic Love - Fixed an issue where Lizzie's Club was closed during regular opening hours.
  • Dream On - Using the vents to climb to the roof from the secret control room has been made easier.
  • Epistrophy: The Glen, Epistrophy: Badlands - Quest will now be properly failed if the player destroys Delamain.
  • I'll Fly Away - Scorpion's car will no longer glitch while driving off the ramp.
  • Tapeworm - Fixed an issue where the coughing animation played with a delay, causing visual issues.
  • The Ballad of Buck Ravers - Karim's Samurai merch is back in stock and available anytime at Cherry Blossom Market after completing the quest.
  • The Heist - Fixed an issue where taking out enemies using a quickhack could result in the optional objective "Wait for an opportunity to take out the guards" to remain until the end of the quest.
  • The Hunt - Fixed an issue where saving the game could become permanently disabled after the Braindance sequence.
  • The Pickup - Fixed an issue where leaving mid-quest could result in stopping all combat music.
OPEN WORLD
  • Gig: Freedom of the Press - Fixed an issue where further quests from Regina were blocked if Max died during the gig.
  • Gig: Getting Warmer... - Fixed an issue of enemies spawning before the gig started, whereby if killed, the player couldn't use the coolant on 8ug8ear.
  • Gig: Getting Warmer... - Fixed Wakako's car driving away slowly and then disappearing in the player's view.
  • Gig: Hot Merchandise - Fixed an issue where it was possible to kill Rebeca before activating the gig, blocking progress.
  • Gig: Jeopardy - Fixed an issue where it was possible to talk to some of the NPCs in the funeral home despite their being dead.
  • Gig: Olive Branch - Fixed an issue where the quest was reactivated with the "Talk to the man in the trunk" objective if the car with Alex Pushkin blew up.
  • Gig: Playing for Keeps - Fixed NPCs' incorrect reactions after a fight in the Kashuu Hanten Bar breaks out.
  • Gig: Trevor's Last Ride - Fixed an issue where Trevor's body didn't spawn in the freezer.
  • Fixed an issue where Psalm 11:6 might not have dropped in a Suspected Organized Crime Activity in Northside.
  • Added the Polycarbonate Nanoweave Techie Harness (outer torso piece from the Techie Set) as loot obtainable in the world.
  • Added the Lightweight Hardened-Rubber Media Steel-Toes (Media Set shoes) as loot obtainable in the world.
  • Readjusted the conditioning of some radio news related to gigs. As a result, there should be more radio news played in game.
UI
  • Added item preview so that it's possible to see an item on V before you buy it.
  • Added an option to switch off radio subtitles in the Sound category in Settings. They will be switched off by default.
  • Items placed in the stash will now properly show their monetary value in the tooltip.
  • Regarranged some options and categories in Game Settings.
  • Fixed an issue where languages using double-byte characters (Korean, Simplified Chinese, Japanese, Traditional Chinese) displayed overlapping save file names and dates in the Load Menu screen.
  • Fixed an issue where the number of available pieces of gear for different slots didn't update after disassembling gear.
  • Optimized performance in the Inventory and Vendor screens.
  • Fixed certain cases where a dark rectangle could remain stuck on the screen.
  • Various small UI adjustments and improvements in the Character Creation, Crafting and Messages menus, popups and quest tracker.
  • Added the ability to enable additional content through the Additional Content menu.
  • Fixed an issue where the number of available Attribute points displayed on the screen after leveling up was incorrect.
VISUAL
  • Neon rims on bikes now come in different colors.
  • Added new hairstyles in Character Creation.
  • Fixed certain instances where vehicles could spawn misaligned with the surface of the road.
  • Fixed an issue where cars in traffic clipped into each other when Slow HDD mode was enabled.
  • Addressed an issue where floating and indestructible parts were present when destroying cars.
  • Improvements in Dynamic Resolution Scaling.
  • Fixed an issue where the last shot fired from a gun didn't have a recoil animation.
  • Totalimmortal - Fixed the grass clipping through the floor on the way to Yorinobu's office.
AUDIO
  • Added SFX of reloading a weapon while carrying a body.
  • Improved knife throwing SFX.
  • Stadium Love - 6th Street party music will now be louder.
  • I Fought The Law - Fixed an issue where triggering the fight with the thugs in the market and then leaving the area without killing them caused the combat music to play indefinitely.
PC-SPECIFIC
  • Adjusted graphics setting presets to provide a higher quality setup.
  • [Steam Deck] Fixed an issue where the dedicated preset was applying Ultra settings instead of properly crafted graphics settings.
  • [Steam Deck] Fixed an issue where the game became unresponsive after trying to change Key Bindings.
CONSOLE-SPECIFIC
  • [Xbox Series S] Added a new Performance Mode which can be enabled in Settings > Video > Graphics Mode. FPS is aiming at 60 in 900p with Dynamic Resolution Scaling (in 800p to 1080p range).
  • Added Brazilian Portuguese support for disc copies in Portugal (PlayStation codes: CUSA-16579 and CUSA-25194). For further details on language support see: Xbox, PlayStation.
  • Addressed an issue where switching between First Person Perspective and Third Person Perspective had a noticeable delay.
  • Addressed the issue with input lag in Ray Tracing Mode on next-gen consoles.
STADIA-SPECIFIC
  • Added the missing key bindings for Toggle Walking and Holster Weapon keys.
MISCELLANEOUS
  • Added support for Razer Chroma.
  • Fixed the temporary FPS drops when opening the Map or Inventory on PC and Stadia.
  • Made some adjustments and improvements to the Arabic language localization.
REDmod MODDING TOOLS

The following changes take effect only on the PC version of the game and once the REDmod is installed.

Mod users
  • Added support for the new mods folder. New, REDmod compatible mods should be placed in the \Cyberpunk 2077\mods folder. The game still supports loading old mods from the archive folder, but please keep in mind that they will not appear in the REDmod menu. New, REDmod compatible mods should be added using the new mods folder for the best experience.
  • Added -modded command line parameter to run the game with mods. This parameter also allows you to enable and disable mods using REDlauncher and GOG Galaxy.
  • Expanded the telemetry functionality to cover mods-related data.
Mod creators
  • Added the ability to load modified tweakdb.bin and .redscripts files.
  • Added the ability to load mods.json descriptor for user's installed mods.
  • Added a separate audiothread for audio modding.
  • Fixed some issues with TweakDB memory allocations.
Hey chooms, remember that these are just the highlights. There's a lot more improvements and fixes in this patch, so go and check them out in the game!
 
Last edited:
Top Bottom