Hi totally recreatable bug here, can be recreated with extreme ease.
If the opponent passes and you have 1 Rot Tosser in hand, then play the Rot Tosser, leaving you with 0 cards in hand, the Cow Carcass that Rot Tosser does not trigger.
Expected result: Game should pass automatically for the opponent (which happens) which triggers the Cow Carcass before the round ends.
I assume this is because the way round ending works is really, really weird and unituitive. Instead of ending a turn on last card, the round just ends which imo constitutes a broken gane state as the game is literally breaking the progression of turns.
If the opponent passes and you have 1 Rot Tosser in hand, then play the Rot Tosser, leaving you with 0 cards in hand, the Cow Carcass that Rot Tosser does not trigger.
Expected result: Game should pass automatically for the opponent (which happens) which triggers the Cow Carcass before the round ends.
I assume this is because the way round ending works is really, really weird and unituitive. Instead of ending a turn on last card, the round just ends which imo constitutes a broken gane state as the game is literally breaking the progression of turns.