+1I’d suggest something like.... shotgun skill scaling rifle skills along with it at a rate of... say, 10 in shotguns would drag rifles up to 2 or 3. And handguns and smg’s similiarly. It might seem small, but there needs to be some hefty limit to it, lest the other skills are rendered pointless.
Yeah. The Badlands."The area outside the city where you have the nomads and the...???"
Yeah. The Badlands.
"Where you have the nomads and you have..???"
YongYea's Q&A with Mateus Tomashkevich ...
Can anyone understand what he's saying at 17:03?...... "The area outside the city where you have the nomads and the...???"
One thing that stood out was shooting ranges confirmed to raise gun skills which is what I brought up before lol
shotgun skill scaling rifle skills along with it at a rate of... say, 10 in shotguns would drag rifles up to 2 or 3. And handguns and smg’s similiarly. It might seem small, but there needs to be some hefty limit to it, lest the other skills are rendered pointless.
Lilayah confirmed it was Gavin Drea Sunday on discord. It was around 11:30 pm EST IIRC. Can't remember if I saw it somewhere else before that or not.CP wiki has changed the voice actor of male V from Josh Keaton to Gavin Drea. No source is given.. Although IMDb lists him too.
Some "media" and "activists" already attacking CDPR, saying the game is racist and transphobic. Why CDPR still wastes time withe media that only cares about clickbait and outrage? Show the game online, fans will create the hype. I hope CDPR ignores them and create the game they want.
Just skimming through the thread here after a long day of presentations and interviews, so please bear with me.
Guys, calm down, please. Enhancing your weapon skill through usage is still in and the increase in skill will affect your weapon handling.
Currently, we're also planning for that to affect animations, meaning for example that you will see your character reloading more smoothly as you become better. Things like these might change however, you know how it is.
And before you go out and wonder, if this system might not decrease your ability to freely switch to new weapon types: we are aware and are looking at different possibilities for catch-up mechanics. This game is about enabling you to do the things you want to do, and not taking those possibilities away by locking you in.
Hope that clears things up a bit. Always be nice to each other.
The question remains if it affects actual sighting/accuracy, which I hope is strictly player controlled.
Well, that's it. That was pretty much the last thing I was worried about minus dumb nitpick-y stuff. As you probably know, this particular subject has been the #1 topic that gets discussed around here for years on end, so it's very, very nice to hear this.
Thanks for not one, but two responses. Sounds like you guys are pretty much ticking all the boxes.
Actually, the loot system is still a point of contention, but I'm not too interested in moaning about that given all the other cool stuff you all are doing.
The question remains if it affects actual sighting/accuracy, which I hope is strictly player controlled.
Can anyone understand what he's saying at 17:03?...... "The area outside the city where you have the nomads and the...???"
I believe it's Raffen Shiv, a famous pirate gang in CP lore.
https://datafortress2020.com/dust/raffen.html
@geocp @MauricioMM