Long time no see, guys (two months, to be more accurate).
I came here to post because this week i acquired and started playing 'Rogue Mage'. Its something i wanted to do since it launched, and at the moment, it also acts as a replacement to Gwent, without the frustration of facing a legion of netdecks.
I know by now, most players either already played it and moved on, or simply arent interested, but i wanted to share my first impressions and this is the most appropriate place to do so:
-The first impact i had was how close most cards are to Gwent.
I was under the impression it had a LOT of differences, not in the card art but in their text, so it would be like learning a whole new game - a prospect which i was looking for - but that is not the case. Most cards are almost exactly the same, they just have different base power if they're upgraded or with different rarities.
-Still, i enjoy having different base decks, with each having cards that belong to different factions in Gwent and you wouldnt normally be able to mix. Also the element of spells, potions and treasures adds to the variety and the excitement of leveling up and unlocking new gameplay elements.
-A couple of days ago i finished the game on the first difficulty, and i was very disappointed in how they tackled higher difficulties: its not AI based, instead its just a collection of modifiers you can turn on and off.
I am not suprised by this, its the easy way to do things and im used to that by now, coming from Gwent. The problem is how random it makes each run, even on the lowest it can be brutal if you have the bad luck of facing some very tough opponents and even more bad luck if you are using an archetype that is countered by their strategy... this is exactly one of the core aspects i was hoping i wouldnt find in Rogue Mage, that you always find in Gwent, but alas, its still there.
Also, why are the elite enemies harder than the final bosses? I never lost against a boss, but elites are absolute nightmares, and i was only able to beat them when i got lucky with treasures and cards.
Overall, im enjoying it, i do recommend it, but it doesnt escape from many problems that also afflict Gwent.
From those who played, what do you think about it?
I came here to post because this week i acquired and started playing 'Rogue Mage'. Its something i wanted to do since it launched, and at the moment, it also acts as a replacement to Gwent, without the frustration of facing a legion of netdecks.
I know by now, most players either already played it and moved on, or simply arent interested, but i wanted to share my first impressions and this is the most appropriate place to do so:
-The first impact i had was how close most cards are to Gwent.
I was under the impression it had a LOT of differences, not in the card art but in their text, so it would be like learning a whole new game - a prospect which i was looking for - but that is not the case. Most cards are almost exactly the same, they just have different base power if they're upgraded or with different rarities.
-Still, i enjoy having different base decks, with each having cards that belong to different factions in Gwent and you wouldnt normally be able to mix. Also the element of spells, potions and treasures adds to the variety and the excitement of leveling up and unlocking new gameplay elements.
-A couple of days ago i finished the game on the first difficulty, and i was very disappointed in how they tackled higher difficulties: its not AI based, instead its just a collection of modifiers you can turn on and off.
I am not suprised by this, its the easy way to do things and im used to that by now, coming from Gwent. The problem is how random it makes each run, even on the lowest it can be brutal if you have the bad luck of facing some very tough opponents and even more bad luck if you are using an archetype that is countered by their strategy... this is exactly one of the core aspects i was hoping i wouldnt find in Rogue Mage, that you always find in Gwent, but alas, its still there.
Also, why are the elite enemies harder than the final bosses? I never lost against a boss, but elites are absolute nightmares, and i was only able to beat them when i got lucky with treasures and cards.
Overall, im enjoying it, i do recommend it, but it doesnt escape from many problems that also afflict Gwent.
From those who played, what do you think about it?