Novigrad and Oxenfurt NPCs
Hello all, I ran into a little annoyance today, I came for the first time in Novigrad (I took my time ) and I was surprised to see that there were very ( I mean VERY) few people in the city (No matter the time of day), like one or two beggars, a guard and two merchants at the fish market place for example. But there's still loud sounds of busy crowd all over the place.
The question is, is this some sort of bug ? Or just technical limitation ?
Oxenfurt is even more empty, but at first I thought it was due to the proximity of the front. Maybe it'sjust because the ps4 can't display more NPCs.
Oh, and another ''glitch'' happened : in the first cutscene in novigrad, when we witness two executions in the square, I saw that in the crowd there were only nine NPCs and three of them were strictly identical.
That's all, not any gamebreaking bugs, just a bit disturbing for such an immersive game. Otherwise, amazing game. A-MA-ZING.
Hello all, I ran into a little annoyance today, I came for the first time in Novigrad (I took my time ) and I was surprised to see that there were very ( I mean VERY) few people in the city (No matter the time of day), like one or two beggars, a guard and two merchants at the fish market place for example. But there's still loud sounds of busy crowd all over the place.
The question is, is this some sort of bug ? Or just technical limitation ?
Oxenfurt is even more empty, but at first I thought it was due to the proximity of the front. Maybe it'sjust because the ps4 can't display more NPCs.
Oh, and another ''glitch'' happened : in the first cutscene in novigrad, when we witness two executions in the square, I saw that in the crowd there were only nine NPCs and three of them were strictly identical.
That's all, not any gamebreaking bugs, just a bit disturbing for such an immersive game. Otherwise, amazing game. A-MA-ZING.