Non-native resolution in fullscreen just makes the game use a smaller portion of the screen
I have a screen with 2560x1600 native resolution. My system is Windows 8, Core i7-5820K 3.3 GHz, 16 GB RAM, SLI 2 x GeForce GTX 970.
I run the game set to Fullscreen, not Borderless Window. If I use any other resolution than the native 2560x1600, say 1920x1200, instead of actually changing the resolution, the game seems to use the native resolution, but it only draws a 1920x1200 game window in the center of the screen, leaving huge black borders around it.
I've seen no other game do this before, so I don't think it's because of my graphics driver settings or anything.
I have a screen with 2560x1600 native resolution. My system is Windows 8, Core i7-5820K 3.3 GHz, 16 GB RAM, SLI 2 x GeForce GTX 970.
I run the game set to Fullscreen, not Borderless Window. If I use any other resolution than the native 2560x1600, say 1920x1200, instead of actually changing the resolution, the game seems to use the native resolution, but it only draws a 1920x1200 game window in the center of the screen, leaving huge black borders around it.
I've seen no other game do this before, so I don't think it's because of my graphics driver settings or anything.