Why?Either make them doomed so no one could play them second time or give every faction an option to do that.
Why shouldn't they be doomed? What is the use of undoomed scenario in the graveyard that you can't even use?scenarios dont need doomed. assire needs to be able to put a unit back into the deck, not just any card. problem solved.
good point but giving a scenario doomed feels like a weird solution imo. it might in retrospect be the better option though.Why shouldn't they be doomed? What is the use of undoomed scenario in the graveyard that you can't even use?
If you change assire you might aswell change lippy
So what's your point after all? Do you think it's overpowered to replay them? I can tell you it clearly isn't.Why they are still not doomed? Either make them doomed so no one could play them second time or give every faction an option to do that.
That's because the current Meta is full of broken decks. Doesn't mean replaying scenarios up to 3 times isn't an issue.Well Lippy Scenario is still a thing. And honestly, playing it double is a lot of fun, and not even close to being OP. I think that double scenarios are alright for the time being, as long as it is not the best deck by significant margin.
Also, double ball is no way OP In the current meta, as it fails in the long round against most factions, including monsters wild hunt and symbiosis. Having last say is crucial in order to win.
That's because the current Meta is full of broken decks. Doesn't mean replaying scenarios up to 3 times isn't an issue.
Um I would suggest being able to play your most expensive faction card in R1, R2 and R3 is not a balanced interaction.I dont see the issue i'm sorry. If the iteraction is balanced, as metioned above, why is replayability an issue? It is an interesting concept unlike boost/damage/destroy decks.
The devs really need to utilize the doomed tag better. Even if there are bigger issues at the moment being able to consistently play 14 provision cards multiple times a match doesn't make sense. Tutoring options starting to get out of hand adds to this problem.Why they are still not doomed? Either make them doomed so no one could play them second time or give every faction an option to do that.
I considered this too but the more I thought about it the more I disliked this solution. You can do some fun stuff like playing an important tactic multiple times with Assire even if she's not used for it right now. Removing so many options from her just because of one interaction being OP doesn't sit right with me.scenarios dont need doomed. assire needs to be able to put a unit back into the deck, not just any card. problem solved.
Um I would suggest being able to play your most expensive faction card in R1, R2 and R3 is not a balanced interaction.
Plus I suspect the release of oneiromancy is going to benefit any deck that was heavily draw dependent such as triple scenario SK.
But hey, SK and the game at large has bigger problems right now than triple scenario decks.
I strongly disagree. Double ball is still a thing and we saw how much it was used in Open 2. "Double Ball is a Tier 2 or Tier 3" is not true. If it is weak, I don't think that many players would have brought it for Open 2 and almost every single time NG was banned even if the other option was ME double waters (before ST massacre).So what's your point after all? Do you think it's overpowered to replay them? I can tell you it clearly isn't.
I strongly disagree. Double ball is still a thing and we saw how much it was used in Open 2. "Double Ball is a Tier 2 or Tier 3" is not true. If it is weak, I don't think that many players would have brought it for Open 2 and almost every single time NG was banned even if the other option was ME double waters (before ST massacre).
If it really was Tier 1, then Tactical Decision, Imposter and Lockdown, which are the most common leaders you use for this deck, would have a way better winrate. The only real strength of this deck is red coin abuse which sometimes makes it extremely frustrating to play against, but not per se overpowered. Another thing I noticed is that many decks on tournaments like Open aren't exactly top tier.I strongly disagree. Double ball is still a thing and we saw how much it was used in Open 2. "Double Ball is a Tier 2 or Tier 3" is not true. If it is weak, I don't think that many players would have brought it for Open 2 and almost every single time NG was banned even if the other option was ME double waters (before ST massacre).
You think that replaying a 13 provisions card isn't OP ? Of course it's unfair. Assire and Lippy don't need a change. TH e problem is not replaying something from graveyard, it's plying OP cards 2 or 3 times, and winning only with one card...So what's your point after all? Do you think it's overpowered to replay them? I can tell you it clearly isn't.
It's definitely not overpowered (this would mean it consistently achieves great results against many other meta decks) and there's proof of that. There will nearly always be a counter to every single strategy, you can't just take the greedy line and think you get away with it all the time. Monsters have their counters and bad match-ups as well as Nilfgaard does. While Ball is oppressive for MO, swarm is devastating for the majority of NG decks. As for the gold replay, I wouldn't be sad if that got removed, but I don't think it will which is also fine. I've never played Double Ball for a long time myself because it's way too unreliable and not versatile enough.You think that replaying a 13 provisions card isn't OP ? Of course it's unfair. Assire and Lippy don't need a change. TH e problem is not replaying something from graveyard, it's plying OP cards 2 or 3 times, and winning only with one card...
Masquerade is very oppressive for certains decks ( Monsters, or anything putting tall units), one round of it by game is more than enough for me .
I strongly disagree. Double ball is still a thing and we saw how much it was used in Open 2. "Double Ball is a Tier 2 or Tier 3" is not true. If it is weak, I don't think that many players would have brought it for Open 2 and almost every single time NG was banned even if the other option was ME double waters (before ST massacre).
good point but giving a scenario doomed feels like a weird solution imo. it might in retrospect be the better option though.
anyway I very much agree with the sentiment that scenarios shouldnt be replayed, just like any 10p+ card in the game except skellige, which I hope will also be adjusted in that regard.