So I always thought that weapon customization in the game got cut like in Titanfall's
In that game, 1 weapon could be modified in many forms (SMG-AR-SNIPER, etc) but got cut, and only left are many weapons that look similar to other weapons
that's why D-5 has too similar weapons that are pretty the reskin version of itself
one being power other being smart
probably in the development, there is something like my suggestion here but got cut
anyway I just give you my idea here
first thing first the in-depth custom should be something only done using tools like a working bench,
which should available in the player's safehouse (give players some reason to go home more than storage and sleeping) and some other place around the city (give players some reason to explore the world to find them)
or the function that is available at weapons shops (or just shops in general) as well, maybe the shop could modify and make weapons from the schematic that are higher than the player's crafting skill but charge players money for it (Give the player a choice to not invest in crafting skill just to craft legendary weapon)
Now the weapon itself could be modified to be more than it already is,
like D-5 for example
maybe base CORE FUNCTION is POWER WEAPON (as the placeholder image shows)
but the CORE FUNCTION can be modified to SMART WEAPON or TECH WEAPON
and the option for this idea has 2 ways of execution in my mind so far
- CORE FUNCTION is always changeable whenever players using workbench
- CORE FUNCTION MOD are items to be crafted or looted for the specific one
example D-5 TECH CORE FUNCTION MOD only works for D-5 only
, ASSAULT RIFLE SMART CORE FUNCTION MOD will work on any AR
or POWER CORE FUNCTION MOD that universal use by any weapons like most of the mod except optic and muzzle
with this DEV team could give players a double amount of new weapons that simply just reskin and modify the status
and in the quick dirty but get the job done fashion DEV team could just make the one size fit all for each category instead of making specific for each gun
The animations would even don't have to change too (Since both D-5s are sharing animations)
now players would get a lot of new weapons by just using already existing assets
I also think about the balance issue of some weapons that could be too powerful
So maybe all SMG and AR would become SEMI-AUTOMATIC when using TECH CORE FUNCTION MOD,
SNIPER RIFLE would become SINGLE-SHOT only when using SMART CORE FUNCTION MOD
And for LMG with SMART CORE FUNCTION MOD should have a long wind-up time before shooting to compensate large ammo count
Anyway, the ICONIC WEAPONS should not be able to modify their core functions just take the same like it was so it worth collectible
also the modding CORE FUNCTION could be used further to modify melee weapons
like THERMAL DAMAGE or SHOCK DAMAGE, etc
hope this could make the DEV team's job easier,
thanks in advance
In that game, 1 weapon could be modified in many forms (SMG-AR-SNIPER, etc) but got cut, and only left are many weapons that look similar to other weapons
that's why D-5 has too similar weapons that are pretty the reskin version of itself
one being power other being smart
probably in the development, there is something like my suggestion here but got cut
anyway I just give you my idea here
first thing first the in-depth custom should be something only done using tools like a working bench,
which should available in the player's safehouse (give players some reason to go home more than storage and sleeping) and some other place around the city (give players some reason to explore the world to find them)
or the function that is available at weapons shops (or just shops in general) as well, maybe the shop could modify and make weapons from the schematic that are higher than the player's crafting skill but charge players money for it (Give the player a choice to not invest in crafting skill just to craft legendary weapon)
Now the weapon itself could be modified to be more than it already is,
like D-5 for example
maybe base CORE FUNCTION is POWER WEAPON (as the placeholder image shows)
but the CORE FUNCTION can be modified to SMART WEAPON or TECH WEAPON
and the option for this idea has 2 ways of execution in my mind so far
- CORE FUNCTION is always changeable whenever players using workbench
- CORE FUNCTION MOD are items to be crafted or looted for the specific one
example D-5 TECH CORE FUNCTION MOD only works for D-5 only
, ASSAULT RIFLE SMART CORE FUNCTION MOD will work on any AR
or POWER CORE FUNCTION MOD that universal use by any weapons like most of the mod except optic and muzzle
with this DEV team could give players a double amount of new weapons that simply just reskin and modify the status
and in the quick dirty but get the job done fashion DEV team could just make the one size fit all for each category instead of making specific for each gun
The animations would even don't have to change too (Since both D-5s are sharing animations)
now players would get a lot of new weapons by just using already existing assets
I also think about the balance issue of some weapons that could be too powerful
So maybe all SMG and AR would become SEMI-AUTOMATIC when using TECH CORE FUNCTION MOD,
SNIPER RIFLE would become SINGLE-SHOT only when using SMART CORE FUNCTION MOD
And for LMG with SMART CORE FUNCTION MOD should have a long wind-up time before shooting to compensate large ammo count
Anyway, the ICONIC WEAPONS should not be able to modify their core functions just take the same like it was so it worth collectible
also the modding CORE FUNCTION could be used further to modify melee weapons
like THERMAL DAMAGE or SHOCK DAMAGE, etc
hope this could make the DEV team's job easier,
thanks in advance
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