The best RPG in my opinion and that i ever player was Gothic 1. It had a story which changed depending on which decisions you made, a lot of different awesome armours and weapons, a good story and skills combined with leveling.
And that's what I would like to see again. Also I love the ideas of:
- Realistic demage (as mentioned before)
Every explosion, shot, etc. has a result. If i shoot somebodys leg he will fall on the ground and crawl his way back to cover.
- Reactions of people
If you run around with a drawn gun and a huge armour people will avoid and stare at you.
- Rise from a little fish to a big known *whatever you will become*
This combined with new techs, weapons, armours, locations, unknown quests....
- Hard work for good gear
You need to do something pretty difficult if you want to get a better gun for example. Situations like in Skyrim are frustrating you go into a huge cave and
fight everybody inside and in the end you only get 5 gold. Also it makes you feel your gear is something worth.
- An open world enviroment with enemies seperating the areas
A world which is open and you can explore everything from the beginning isn't teasing but when you progress step by step exploring more and more you will
always want to get further.
- Friends
A simple thing that can change a game. Friends CAN make a difference if they are used wisely (Not like "Cousin wanna go bowling ?"). But if you give them
a real character with a background story, unexpected behavior in some situation (maybe connected to their background story) and real feeling for other
characters or for the player depending on what you did.
- PC only
Some already mentioned it but i think it should be mentioned more these days! Videogames are suffering under the control of consoles because of the lack
of hardware, buttons, community work (as in skyrim), "smooth" mouse input, etc.
- A simple nearly missing HUD
Many games are trashing the player with unnecessary information and you can't see anything with an overloaded screen
- Destructable environment (if its possible)
A destructable environment would give the game a huge amount of athmosphere and if the desctruction made by an explosion the day before would be repaired
by cityworkers which are like: "Aww I hate these gangs running around and destroying everything.
And guess whos gonna clean this mess up."
- Populated City (Cities?)
- Random events
Like a party (with awesome music), a demonstration, a streetfight between groups, a police action "cleaning" the streets...
- Vehicles
Like hoverbikes, hovercars, normal cars (for poor people), maybe boats if water is in the gameworld, atv's and a great number of variation of these. Not always
same yellow hovercar.
- Violence
Please don't censore yourself too many games have fallen to a "You shot his foot - he's dead" mentality
- Minigames
Something like an old pac-man console in an old pub in the streets
- Electronic damage
Viruses, EMP Granades (if you throw an EMP granade at a cyborg only his robotic parts won't funcion anymore), electric shocks, etc.
- Lighting
The best possible lighting and don't be afraid to use realy dark areas like abandoned apartments where you need a flashlight or if you already have it your
cyborg eye abilities.
That's it for today. I hope you will read it and it contains something useful.