Cyberpunk 2077 - Your Ideas For A Dream RPG
We want the Cyberpunk 2077 to be the best RPG possible. Feel free to share your ideas and features that you would like to see in our upcoming game.
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Dzień dobry Marcin.
I gotta say, when I found out about Cyberpunk 2077, I was pretty happy. I'm a huge Blade Runner fan, and I'm also into classical futurist and speculative fiction - Philip K. Dick, Frankenstein, George Orwell, Aldous Huxley.
The Cyberpunk world is hugely important, as many gamers these days are really just interested in experiencing a different world to the one they're in, even a different time. The two major points to gamers is the quality of the world, and the freedom to be themselves in the world.
I've been introduced to a hundred worlds since the late 80's, and all of them present their own level of interaction and freedom. Historically, games are a gauntlet to run. These days, games are more of a parallel life. Red Dead Redemption 2 looks incredible, but I'm not looking forward to having to interrupt my gaming experience just to feed and bath some middle-aged man. On the other hand, when I'm thrust into the underworld of Bioshock, then given a wrench to bludgeon to death someone I've never met, have no real motivation to so, and no experience in the game story, or life, I feel like I've been forced into gameplay that's not me, and therefore not rewarding, or maybe just satisfying. The world was incredibly mysterious, but I was forced to become a murderer with no depth, instead of an Indiana Jones of some sort.
I'm not expecting Cyberpunk '77 to be perfect, or a second life, because it's a current generation game that has its limits. But I would like to point out at that the world you create is extremely valuable, and the freedoms you give gamers to be who they want, and at their own pace, is most of what it means to buy into a game of this scope.
Me, personally, I'm of the classical libertarian branch of socio-political economic thinking - Keep what you earn, don't take what's not yours, don't take a life, and don't tread on me, or I will defend myself. I know this philosophy doesn't fit into most FPS games, because most of them are developed for the body of the gamers, which are mostly bloodthirsty pirates really, the total opposite. But again, you've created a world, which means you don't need to force people against their personal philosophy to enjoy it, or even the very same elements that alternative ideologies do. For example, being a benevolent person, I would not be interested in stealing something, or taking someone's life to test out my guns, but if I'm robbed of my necessities, I will have to get them back, and in such a way that is formally benevolent, followed with a consequence, right through to me dishing out that consequence upon denial. Additionally, if I see androids of some sort, who also appear to be bent on piracy and murder, then I will be inclined to destroy them. But if other androids are humane, or the property of someone else, then I will leave them be. Androids in this case are neither always or never a target, based on their ability to be humane. If in another case, an android is not owned by someone else, but is dangerous, I will endeavour to control and reprogram it, as my philosophy is to project humanity onto other things, that they may too act humanely. Because me being unnecessarily inhumane in society means that I am trending negatively. There's no sitting on the fence. Both the pirate and the libertarian will use mechanisms of destruction, but while one uses them for theft, the other uses them for defence.
All I'm saying really is that I hope to enjoy the world of Cyberpunk 2077 as myself, a libertarian type, represented by V.