My ideas what make agreat RPG:
- Mod support!
- Soundtrack, background noise are essential for an immersive experience, this is more than half of the feeling/ setting you create.
- Animations for everything, especially because FPP, Did I say everything yet? EVERYTHING!
- Main villains (if it will have) need a valid and explored reason why villain, we cant just assume evil because. Wich kinda leads to: Backstories of NPC's, bosses, compagnions.
- Im wondering how the lore and streetreputations of certain NPC's will be brought, can we read the news? Can we tap into encrypted communications? Hack cell phones?
- In one of the first video's released with Mike Pondsmith he talked about being whoever you want to be, since this is not
Second Life you guys choose for V, a mercenary on the way to gold, background options, wich is acceptable!
However there should be some options as other 'jobs on the side' besides the main/side quests to make some quick cash, maybe unlock certain skills due to more experience as a delivery driver/cop/private investigator/stripper/dancer/thief. Make up stuff to do besides the main/side quests/ storyline. Make us take part in the life of Night City, It adds to the immersion.
- Mechanics/ minigames for EVERYTHING such as: Pick pocketing, hacking terminals, hacking people, data mining, lockpicking, personality scanning of NPC before conversation.
- Audio fx, visual fx and animation movements, pan speed need to be affected by blast waves, hacking, heavy gunfire, gunfire inside or outside.
- Realistic ballistics and hitzones on the body, 3 shots to the foot shouldnt kill anything. NPC's reaction to hit in a certain zone
- Goes for vehicles too, blow the tires, engine, gas tank.
- I think you got swordfighting pretty much down
- Realistic ammo capacity and carrying, wich means no bullet sponges so you need 400 rounds for half a mission. Don't want FPP to mean Call of Duty shooter. Backpacks, belts, satchels to increase capacity.
- Realistic bullet penetration, recoil and destructible enviroment, the latter, i believe is taken care of.
- Limp health/ status like: cut/bleeding, bruised, burned, gunshot wound. So your stimpack cant fix your broken leg, you need an actual med station/ for that, or help soon if you don't want to bleed out.
- Character creator that goes beyond magazine models, I want realism, fat, skinny, ugly, pretty, flat chested, bald, cyberpunk hairstyles.
- Costumizable clothes, vehicles, weapons, appartments. If i want to rock my slavic neon striped addidas pants while hacking/ frying someone's brain I should be able to
style style style!
- Animals, rodents, vermin, cleaning robots, flying/rolling dirt/cans maintenance robots/people, steam, smoke, all the lovely background stuff going on, i wanna stand still, watch life pass by for 10 minutes in NC and then proceed to the local arms dealer for my cyberkatana.
Sex, drugs, violence, racism, swearing, gore, rockconcerts, clubs, casino's, filthy stripjoints, thiefs, underground fighting/ racing, illegal betting, people addicted to living in a digital memory of someone else, people rallying in the streets, NPC's getting shot/ robbed/ assaulted: Mature oriented game, bring out the worst of mankind, we're savages.
Last request for CDPR: You really seem to listen to the community and take us seriously, very much appreciated! You rule!
But at the end of the day, its YOUR product, YOUR art, we are just costumers. You can't satisfy everybody, accept it. We live in an age where most jump to the negativity of things, don't let this affect you.
Thanks you so much for working on Cyberpunk 2077 and making it a reality. Cyberpunk is an art form admired and worshipped by so many people. I'm happy you guys are at the helm for pioneering this genre further for future gaming.