Fist Melee combat on console is whiff heaven

+
Hello,

I can provide you a vid if requested (by a dev or community dev member), but running on Xbox 1X, the combat has several major flaws that need to be addressed:
  1. The FPS is below 30 at all times during the fight. Opponent animations seem to skip / character continuously slides towards V.
  2. Fist melee hits seem to register even though the animation frame that V is supposed to take a hit is several feet AWAY from V, making seem it whiffs, but actually doesn't. It resembles lag in an online game.
  3. Due to this, parrying becomes increasingly difficult and some fights, especially versus beat on the brat opponents, gets frustrating.
The system really should have been designed like Mirror's edge, Condemned: Criminal origins or even mimic brawlers, like the Arkham series.

Thanks,
- Ult
 
Top Bottom