Useless crap, but no toggle aim. You're leaving out the most important FPS mechanic for no reason.
Hate to break it to you, the bugs come after the Prologue. Yes, the first seven hours is a Prologue.
Please add a toggle walk button on PC. It’s so immersion breaking to be jogging everywhere as the slowest speed.
please read some of these quality of life fixes collected - https://www.reddit.com/r/cyberpunkgame/comments/kb22xs
The game was not made for console homie, its a console port. Join the master race and your problems will soften.sounds like you didn't do much do address how horrible this game looks on console
it was made for PS4, and I'm playing on a Pro. This game looks terrible.
There are still issues with the Freedom of the Press gig. It occurs when trying to collect your reward from the drop box up in Watson. The bugs seems to plauge previous saves also where the promt to get the reward will just disappear and the mission is still registered as unfinished.
New hotfix to Cyberpunk 2077 is now live on all platforms. Here is the list of changes:
Quests
Gameplay
- Fixed an issue with completing the final objective in Gig: Freedom of the Press.
- Fixed an issue with starting conversation with Johnny at the end in Life During Wartime.
- Corrected a rare issue with NPCs no longer calling V if A Like Supreme quest was abandoned mid-way.
- Fixed an issue with Nix not going into his default state in Spellbound and KOLD MIRAGE.
- Fixed issues blocking progress in I Fought The Law if the quest area is left.
- Fixed inability to find Delamain in Epistrophy.
- Fixed issues related to remaining in the second phase of the quest after finishing Pacifica fight with Ozob if played after Finals.
- Fixed an issue with Nomads no longer present if V leaves the quest area mid-combat in With a Little Help from My Friends/Queen of the Highway.
- Adjusted mappings and re-enabled quest tracker in M'ap Tann Pèlen/I Walk the Line/Transmission.
- Fixed constraints on freedom to get up and sit down if neither blueline condition is met in Violence.
- Fixed issues with time and space resulting from leaving the quest area or abandoning the quest in Following the River.
- Fixed an issue with conversation with Johnny not starting after leaving the hotel in Tapeworm.
- Fixed an issue with quest being blocked upon leaving the quest area before climbing the hill in Following the River.
- Fixed the objective “Go into booth 9” not completing if the room’s entered too fast in Automatic Love.
- Fixed Jackie’s issues with sitting still in The Ripperdoc.
- Other quest fixes
Visual
- Fixed the preview in weapon crafting.
Performance & Stability
- Reduced vehicle appearance pop-in.
- Speeded up switching first person perspective to third person perspective in a vehicle.
- Fixed issues with animations missing from important quest NPCs during cinematics.
Miscellaneous
- Improved stability, including various crash fixes.
PC-specific
- Modified the flashing effect on braindances to reduce the risk of inducing epileptic symptoms. The effect has been smoothed out and the flashes reduced in frequency and magnitude.
- Removed copyrighted songs incorrectly present in the game with "Disable Copyrighted Music" feature toggled on.
Console-specific
- Switching language to default in the in-game settings now correctly sets it to the language of your Steam client.
- Improved reflections quality on Xbox One and PlayStation 4 to eliminate the smudge effect.
- Fixed “The Wasteland” achievement being stuck on 97% after completing all relevant missions in The Badlands on Xbox.
- Fixed an issue with missing PT-BR VO for Xbox players in Americas.