Hotfix 1.05

+
Heads up devs. I got a progression blocker for your guys.

Steps for reproduction:
1) Start the game as a Nomad.
2) Complete the objective where you must fix the car and drive the car out of the mechanic shop.
3) Park the car on the right sidewalk near the "Sherif".
4) Leave the car behind and run to the radio tower.
5) Plug into the tower to talk to Jackie.
6) Go back to the car.
- Result:
The car reappears back inside of the mechanic shop and loses its functionality. The player can enter the car but the car will not move blocking progression. The issue can be fixed upon loading an earlier autosave but the player will lose their progress.


Hopefully, this helps you guys out :)
 
I guess the (permanent) boost to my framerate was imaginary, when I was averaging 40 fps and then suddenly averaging 60, must have been all made up.
Made a forum account just to say this. If the file has no use in the stable release, why even delete it? If it has no actual benefit, why not just let people live with their placebo? (Which, btw, me and half my friends saw permanent FPS gains after editing that file as well.)

Additionally, WHY WOULD YOU REMOVE THE DEBUG CONSOLE FROM A PC GAME?! Why would you ostracize the only community that can properly run your game?! The debug console is one of the many beautiful things that separates PC gaming from everything else. At this point, modding is the only thing improving QOL faster than patches.
 
Appreciate the work, but could you kindly fix cop spawning issue first?
Expanding free-fire zone around NCPD mini quests would be nice too, it's quite infuriating to be chased down by cops while we do their job
 
Having trouble starting the "Gig: Going up or down?" There is no tracker when I click on "track this job." Furthermore, I watched a video pointing to where it was located and the first door is locked --- wasn't sure where to discuss current bugs.
 


Hotfix 1.05 is now live on Xbox and Playstation systems! PC version will follow soon.

Here is the full list of changes:
Quests
  • Jackie will no longer disappear in The Pickup or The Heist.
  • Fixed an issue preventing players from landing the helicopter in Love like Fire.
  • Fixed an issue with Takemura not calling in Play it Safe.
  • It's no longer possible to trigger the same dialogue twice in Big in Japan.
  • Fixed an issue with Delamain appearing upside down at the end of Don't Lose Your Mind.
  • Saul now correctly reaches the van in Riders on the Storm.
  • Fast travelling before the encounter with Tyger Claws no longer breaks progression in I Fought the Law.
  • Fixed an issue blocking progress in Ghost Town if an autosave made upon Raffen Shiv's arrival was loaded.
  • Fixed an issue with not receiving new calls or messages if Happy Together failed as a result of combat.
  • Elizabeth Peralez stops being excessively insistent with her calls after her job offer is refused.
  • The scene with Misty and Jackie now starts properly after leaving Viktor's clinic.
  • Wakako's dialogues no longer get blocked after finishing Search and Destroy.
  • Walking away from Stefan in Sweet Dreams shouldn't prevent other characters from calling you anymore.
  • Brick’s detonator should now be properly interactable for players to disarm. Or set off. Your call.
  • Elevator doors should now correctly open in The Heist.
  • Saul now correctly gets out of cars in Riders on the Storm.
  • Fixed an issue with not receiving new calls or messages after running too far away from Frank in War Pigs.
  • Jackie now correctly leaves the factory after the combat is finished in The Pickup.
  • Fixed an issue with Militech reinforcements not spawning if driving through the gate too fast in Forward to Death.
  • Skipping time while in the club in Violence no longer results in issues with progression.
  • Fixed issues with starting Gig: Getting Warmer...
  • Fixed an issue with not receiving new calls or messages after Pyramid Song has been abandoned midway.
  • Fixed an issue whereby Delamain core could be already broken when player enters the Core room in Don't Lose Your Mind.
  • Fixed issues with Delamain not appearing or doing nothing outside the Afterlife in The Heist.
  • Fixed an issue with objective getting stuck on "Talk to Viktor" in The Ripperdoc.
  • Fixed an issue whereby it was impossible to talk to the bouncer in front of Lizzie's in The Information.
  • Added description for Don't Lose Your Mind in the Journal.
  • Fixed an issue preventing player from saving, using fast travels, and talking to other NPCs after reloading a save with an active call with Frank in War Pigs.
  • Fixed an issue with Panam not calling about any other matter until I'll Fly Away is completed.
  • Fixed an issue with Dum Dum following V after The Pickup is finished.
Gameplay
  • Improved the reaction times of NPCs taking cover.
  • Corrected the number of shots needed to kill civilians from a distance while in combat.
Visual
  • Fixed an issue with Delamain's image displayed on top of the current caller during phone calls.
  • V's mouth doesn't stay open after entering the space lock in Where is My Mind.
  • Fixed some UI overlap issues.
  • V appears more modest in the inventory preview after the half year montage ;)
  • NPCs are faster to appear in the quest area during Stadium Love.
  • Added some warmth to HDR.
  • Fixed T-posing NPCs in Suspected Organized Crime Activity: Just Say No and Gig: Hot Merchandise.
  • Fixed an issue whereby after a braindance it was possible to be stuck in 3rd person view with no head.
  • Silencer icons are no longer displayed with no image in the inventory.
UI
  • Fixed an issue with weapon crosshair persisting on screen.
  • The inventory menu no longer closes immediately after opening it for the first time after leaving a car.
  • Fixed an issue whereby upon accessing a fast travel terminal the button shown on the top right corner prompting to open the quest journal would not work.
Performance & Stability
  • Multiple stability improvements, including crash fixes.
Miscellaneous
  • Offscreen explosions make noise now.
PC-specific
  • [AMD SMT] Optimized default core/thread utilization for 4-core and 6-core AMD Ryzen(tm) processors. 8-core, 12-core and 16-core processors remain unchanged and behaving as intended. This change was implemented in cooperation with AMD and based on tests on both sides indicating that performance improvement occurs only on CPUs with 6 cores and less.
  • Fixed an issue with the way Raw Input is collected.
  • Removed the use of AVX instruction set thus fixing crashes occurring at the end of the Prologue on processors not supporting AVX.
  • Removed debug console to prevent functions that could lead to crashes or blocked quests. This doesn't mean we don't want to support the modding community. Stay tuned for more info on that.
  • Ray traced reflections should no longer seem too bright in comparison to the environment.
  • Fixed an issue with Steam Overlay crash on game shutdown.
  • Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.
Console-specific
  • Improved image sharpness with Chromatic Aberration and Film Grain on.
  • Settings should no longer reset to default after several game session restarts.
  • Fixed visual issues occurring during the transition between The Heist and Love Like Fire.
  • Corrected the look of several vehicles.
  • [Xbox] Entering combat while Synaptic Accelerator is active no longer ends in player health bar not being displayed.
  • [Xbox] Game no longer becomes unresponsive when signing out from a profile when the controller disconnection message is visible.
  • Telemetry consent request will appear once more due to an earlier issue with settings reset.
  • Fixed an issue whereby it was possible to fall down the elevator shaft in Megabuilding H8 in Automatic Love.
What about the legendary quickhack bugs? have it been fixed? Problems goes from fps drop when using ping and enemies becoming invincible after using legendary hacks on them.
 
Are you also glad that removing this tool for us all also breaks workarounds for bugs that had been found but are now useless again? Besides, given the immense shit show that this game is on consoles there really isn’t any need to make “bait videos”, the reality is already terrible enough.

If you want to I can provide some footage of my own (PC version, even). There’s several major glitches in the Nomad starting area alone (a place you’d figure they’d have spent a lot of time in), from unlootable items and bugged NPCs to geometry that instantly kills you. Yes, you read that right. If you vault certain innocuous walls in that area you get thrown backwards some dozens of meters into the air and plummet to your inevitable death.
Just said this in Discord to my friends. No one would be doing it in the first place if the game wasn't already this way.
 
Additionally, when can we expect to have equipment ghost/mirage or whatever in which you can equip items just for appearance?
I'm too cool to wear any of the head gears in game.
 
Made a forum account just to say this. If the file has no use in the stable release, why even delete it? If it has no actual benefit, why not just let people live with their placebo? (Which, btw, me and half my friends saw permanent FPS gains after editing that file as well.)

Additionally, WHY WOULD YOU REMOVE THE DEBUG CONSOLE FROM A PC GAME?! Why would you ostracize the only community that can properly run your game?! The debug console is one of the many beautiful things that separates PC gaming from everything else. At this point, modding is the only thing improving QOL faster than patches.


I would assume it is because the debug console likely puts them at risk at having certain things exposed; like revealing aspects of code disproving their claims that the lack of nudity is a feature, and not due them cobbling the game to get it to market quicker.
I would imagine that could open them up to significant potential legal ramifications, no?
 
"
  • Removed the memory_pool_budgets.csv file. which was not connected with the final version of the game and had no influence on it (it was a leftover file used during the development to estimate memory usage. It had no effect on how much memory was actually allocated). Perceived performance increase after editing the file may have been related to restarting the game.
"
In essence, acknowledging that game performance degrades over time, yet no intended fix for this. Good job CD Projekt EA.
 
I would assume it is because the debug console likely puts them at risk at having certain things exposed; like revealing aspects of code disproving their claims that the lack of nudity is a feature, and not due them cobbling the game to get it to market quicker.
I would imagine that could open them up to significant potential legal ramifications, no?

I believe that large industries do not need 'moders' to access certain codes that do not belong to them, just as without modifying them, moders cannot make a game - alone - without becoming a company, just because they have access to a console.

I think conspiracy theories should have limits ...
 
buy game on gog as cdpr asked for this to get all the money.
get f**ed by cdpr by being sidelined in patch releases and fixes in general as they need to focus on repairing the horror they unleashed on ps4/xbone.

ya'll not get me again with that - i'd rather now buy games on steam where i dont have to wait 3 years for stuff and i dont have to reinstall the game to patch it as steam is an actual applciation not a bloody bloatware that only messes up patching and cloggs resources by running 457374853457 python codes in the background.
no amount of freelc will fix your rep after that.
 
  • V's mouth doesn't stay open after entering the space lock in Where is My Mind.
That was very funny when I saw it. Thank god that wasn't my original ending.
 
I found the bug in v bathroom.
When you look in the mirror v hair just disappears included cloth.
thats on any mirror if you have any headgear.
testers that cdpr hired will have a hard time finding new gigs after this fiasco lol
 
buy game on gog as cdpr asked for this to get all the money.
get f**ed by cdpr by being sidelined in patch releases and fixes in general as they need to focus on repairing the horror they unleashed on ps4/xbone.

ya'll not get me again with that - i'd rather now buy games on steam where i dont have to wait 3 years for stuff and i dont have to reinstall the game to patch it as steam is an actual applciation not a bloody bloatware that only messes up patching and cloggs resources by running 457374853457 python codes in the background.
no amount of freelc will fix your rep after that.
Are you going to be this toxic in this thread?
 
buy game on gog as cdpr asked for this to get all the money.
get f**ed by cdpr by being sidelined in patch releases and fixes in general as they need to focus on repairing the horror they unleashed on ps4/xbone.

ya'll not get me again with that - i'd rather now buy games on steam where i dont have to wait 3 years for stuff and i dont have to reinstall the game to patch it as steam is an actual applciation not a bloody bloatware that only messes up patching and cloggs resources by running 457374853457 python codes in the background.
no amount of freelc will fix your rep after that.
roflmao, is gog running on python ?:)))
 
Please add a walk button for PC. I don't know why its taking so long to add that. TW3 had walking how is it that this game doesn't have it?
 
Are you going to be this toxic in this thread?
excuse me but how is stating the facts toxic ?
is gog version getting the same treatment as ps4/xbox? no.
was my statement false and exagerated? no.
is saying that after a company has failed in delivering what they promised despite going the additional mile to support them as consumer i'm pretty sure that i have a right to be critical of they way they handle this, or are we now living in a totalitarian dystopia where we just have no right to voice our dissatisfaction and immense disappointment and we are just walking, talking wallets?

roflmao, is gog running on python ?:)))
yes sir :)
 
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