Leader Ability - Onslaught

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It's the old Crach ability, i don't blame anyone for not knowing cause nobody is playing this. I'd like to suggest a minor improvement:

"Order: Damage an enemy unit by 1. Cooldown 2
After you lose a round, gain Bloodthirst"

Basically it's a discount of 1 for all bloodthirst requirements (mechanically counting your leader as wounded enemy). So beside making the ability slightly stronger it helps in two fronts:
1) It helps trigger bloodthirst which became much more difficult after the implementation of armor and the proliferation of Thrive mechanic to all other factions. (the new unga)
2) It adds some flavor acting like the old Veteran ability which set skellige apart, making the faction better in the later rounds
 
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