Lock on Deathwish Unit Disappeared and Great Oak Damage Count

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1. I played a game in training mode, locked rotfiend, AI played maerolorn on it, didn't trigger but lock disappered.

2. Played Great Oak with 5 cards to it's left, it only damaged by 4, probably because one of the cards was a trap that wasn't triggered yet.
 
Bug with units that trigger Deathwish (reproducible)

As per title, currently, when a unit with Deathwish is Locked, targeting it with an effect which triggers Deathwish abilities removes the Lock.

The bug is easy to reproduce, just lock a bronze Deathwish unit, play an effect which triggers Deathwish (Abaya, Maerolorn, Unseen Elder) on it next, and that's it. The same also applies to golds - I've tried it with Manticore and Unseen Elder.

This doesn't seem to extend to other Statuses, as I've tested for all others, except for Bleed.

Edit: Sent a report to support.
 
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