Hey all, first post here. Sorry if its long-winded.
Purchased the game at launch. Back then I had a Ryzen 2700, 16GB 3466Mbps RAM, and a Vega 64 @ 1080p, all overclocked. This was enough to play the game comfortably at 60fps, with optimized settings. No complaints, considering the age of those parts. Played for around 30 hours, then stopped. Bugs were ruining the experience for me, so I thought I'd wait a year before playing again.
I ended up waiting for two years instead. Go figure.
During the wait, I upgraded some components. I now have a 5600X, 32GB 3800Mbps CL14 RAM, and the same Vega 64 GPU, again all overclocked. The Vega is even running the exact same settings as back then. No doubt the PC as a whole is faster. 5600X is rapid compared to the 2700. RAM was also a massive upgrade, both in speed, timings, and the fact that it's now a dual rank config. Granted, I should be GPU limited pretty much *everywhere* on Cyberpunk with a Vega, so I wasn't expecting a drastically different experience - though I was hoping some optimisations had been made during the wait.
So imagine my surprise upon returning to find that I can no longer run the game sufficiently. Seriously. Even on minimum settings at 1080p, I'll be dropping below 60fps constantly in many areas - areas that I distinctly remember being fine previously, like the Nomad intro location.
I downloaded the same build of the game that I played back then - 1.04 - and compared it to the current build, 1.63. As the original build lacks a benchmark, I had to test it myself. Same location, same save, same graphics settings (at least, they were the SET the same. You can see some visual differences in the following images.) I also gathered data from HWiNFO64 while taking these screenshots.
Build 1.04
Build 1.63
As you can see, there's a severe performance regression here. Also, look how much GPU power draw has dropped (GPU PPT in HWiNFO). 168w in the old build is around what i'd expect from a high load with these GPU settings (160-200w is a "high" power draw at this voltage). 129w, on the other hand, is far too low for a game like Cyberpunk, even though GPU Utilization remains at 100%. Something is wrong here for sure. No way such a massive drop can be intentional, I refuse to believe it.
Also, I'll save some suggestion by saying its *not* driver related (I tested the drivers from the games launch ages ago - same shit), my Windows install is clean, my overclocks are stable - everything else that runs on this system does so perfectly fine. I've also reinstalled the game more than once, tested various settings, pretty much everything I can think of that'd be something I can actually change. No dice.
I also saw that Phantom Liberty's specs differ quite drastically to the current ones. The old "Recommended" GPU's are now the MINIMUM spec for PL, which actually seems somewhat in line with what I'm experiencing - GTX 1060 and RX 580 struggle quite a bit with this game, cant imagine how they managed to land on the recommended spec to begin with. The NEW recommended GPU's - 2060 SUPER and 5700XT - seem MUCH more in line with reality.
Found another post regarding huge performance loss on Vega - onto something? https://forums.cdprojektred.com/ind...e-performance-since-1-6-patch-a-bug.11113883/
Purchased the game at launch. Back then I had a Ryzen 2700, 16GB 3466Mbps RAM, and a Vega 64 @ 1080p, all overclocked. This was enough to play the game comfortably at 60fps, with optimized settings. No complaints, considering the age of those parts. Played for around 30 hours, then stopped. Bugs were ruining the experience for me, so I thought I'd wait a year before playing again.
I ended up waiting for two years instead. Go figure.
During the wait, I upgraded some components. I now have a 5600X, 32GB 3800Mbps CL14 RAM, and the same Vega 64 GPU, again all overclocked. The Vega is even running the exact same settings as back then. No doubt the PC as a whole is faster. 5600X is rapid compared to the 2700. RAM was also a massive upgrade, both in speed, timings, and the fact that it's now a dual rank config. Granted, I should be GPU limited pretty much *everywhere* on Cyberpunk with a Vega, so I wasn't expecting a drastically different experience - though I was hoping some optimisations had been made during the wait.
So imagine my surprise upon returning to find that I can no longer run the game sufficiently. Seriously. Even on minimum settings at 1080p, I'll be dropping below 60fps constantly in many areas - areas that I distinctly remember being fine previously, like the Nomad intro location.
I downloaded the same build of the game that I played back then - 1.04 - and compared it to the current build, 1.63. As the original build lacks a benchmark, I had to test it myself. Same location, same save, same graphics settings (at least, they were the SET the same. You can see some visual differences in the following images.) I also gathered data from HWiNFO64 while taking these screenshots.
Build 1.04
Build 1.63
As you can see, there's a severe performance regression here. Also, look how much GPU power draw has dropped (GPU PPT in HWiNFO). 168w in the old build is around what i'd expect from a high load with these GPU settings (160-200w is a "high" power draw at this voltage). 129w, on the other hand, is far too low for a game like Cyberpunk, even though GPU Utilization remains at 100%. Something is wrong here for sure. No way such a massive drop can be intentional, I refuse to believe it.
Also, I'll save some suggestion by saying its *not* driver related (I tested the drivers from the games launch ages ago - same shit), my Windows install is clean, my overclocks are stable - everything else that runs on this system does so perfectly fine. I've also reinstalled the game more than once, tested various settings, pretty much everything I can think of that'd be something I can actually change. No dice.
I also saw that Phantom Liberty's specs differ quite drastically to the current ones. The old "Recommended" GPU's are now the MINIMUM spec for PL, which actually seems somewhat in line with what I'm experiencing - GTX 1060 and RX 580 struggle quite a bit with this game, cant imagine how they managed to land on the recommended spec to begin with. The NEW recommended GPU's - 2060 SUPER and 5700XT - seem MUCH more in line with reality.
Found another post regarding huge performance loss on Vega - onto something? https://forums.cdprojektred.com/ind...e-performance-since-1-6-patch-a-bug.11113883/
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