This has been a bug I've noticed a lot since 2.0 dropped. It would sometimes happen in older version of the game, but no where near as often. Despite only using guns with the Pax mods, enemies I down will often straight up die. This isn't due to accidentally double tapping either: a single shot will often blow chunks of an enemy's body off with no consistent reason or replicability. The random nature of the bug also makes it near impossible to report by providing a save since reloading might fix it much of the time. Luckily (or unluckily), I have a save where I seem to be able to reproduce the issue with the Netwatch goons that jump V after a specific gig. They seem to almost always die to non-lethal weapons when I load from a specific save. Might finally be able to report the bug with a save, but I'm worried it'll show up "fine" on CDPR's end on their machines.
I know I'm not losing my mind since many other players have reported this issue and it's definitely been noticeable as I've played post Phantom Liberty. If anybody else has had this issue, managed to solve it, or can provide a save where this issue always happens on reloading, it would greatly appreciated. I swear my 100% no kill run has an extra dozen hours or so on it just because of this bug.
I know I'm not losing my mind since many other players have reported this issue and it's definitely been noticeable as I've played post Phantom Liberty. If anybody else has had this issue, managed to solve it, or can provide a save where this issue always happens on reloading, it would greatly appreciated. I swear my 100% no kill run has an extra dozen hours or so on it just because of this bug.